Battle chronicle

The duel begins: our hero against Slug on floor 2.

our hero answers with fury: the pawn leaps from F2 to G3 and captures the enemy knight.

Checkmate. Slug defeats our hero on this floor.

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The battle, move by move

our hero captures the enemy knight: the pawn leaps from F2 to G3.

Slug's bishop advances from D6 to B4. our hero advances the knight from G1 to E2, and right after that slug sets the bishop on A3, watching every square.

our hero captures the enemy pawn: the knight leaps from E2 to C3.

From the dark, Slug pushes the king to F7, while our hero's king takes D1, leaving E1 behind. Slug answers by moving the bishop from A3 to C5, and our hero slides the pawn across the board, from H2 to H4.

With dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the knight to A4, and right after that slug's bishop advances from C5 to G1.

our hero advances the knight from A4 to C3; then slug sets the pawn on D6, watching every square. Without hurry or fear, our hero places the knight on E2.

From the dark, Slug pushes the bishop to B6, and our hero's knight takes C3, leaving E2 behind. Slug answers by moving the bishop from B6 to C5, while our hero slides the knight across the board, from C3 to A4.

With dungeon cunning, Slug brings the bishop to F2. With a steady hand, our hero brings the knight to C3; then slug's pawn advances from H6 to H5.

our hero advances the knight from C3 to E4. Slug's bishop falls on G3 and tears the pawn from our hero.

our hero captures the enemy bishop: the knight leaps from E4 to G3.

From the dark, Slug pushes the king to G6, while our hero's pawn takes C4, leaving C2 behind. Slug answers by moving the king from G6 to F7.

our hero captures the enemy pawn: the knight leaps from G3 to H5.

With dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the knight to G3, and right after that slug's pawn advances from H7 to H6.

our hero advances the knight from G3 to E2. A cruel blow: Slug's pawn captures our hero's pawn on C4.

Without hurry or fear, our hero places the knight on C1. From the dark, Slug pushes the king to G6. From H5, our hero's pawn forces Slug to defend.

A cruel blow: Slug's king captures our hero's pawn on H5.

our hero slides the knight across the board, from C1 to E2, and right after that with dungeon cunning, Slug brings the pawn to C3. our hero captures the enemy pawn: the knight leaps from E2 to C3.

Slug's king advances from H5 to G5. From E4, our hero's knight forces Slug to defend.

Slug sets the king on F4, watching every square, and without hurry or fear, our hero places the knight on F2. From the dark, Slug pushes the pawn to H5.

our hero gives check with the knight on H3.

Slug answers by moving the king from F4 to F3. From G1, our hero's knight forces Slug to defend.

With dungeon cunning, Slug brings the king to F2. Check: our hero tightens the net by bringing the knight to H3.

Slug's king advances from F2 to G2. our hero advances the knight from H3 to G5; then slug sets the king on G3, watching every square.

our hero claims the enemy pawn by landing on E6.

From the dark, Slug pushes the king to F3. Check: our hero tightens the net by bringing the knight to G5.

Slug answers by moving the king from F3 to G3. our hero gives check with the knight on E4.

With dungeon cunning, Slug brings the king to F3. From G5, our hero's knight forces Slug to defend.

Slug's king advances from F3 to F2. Check: our hero tightens the net by bringing the knight to H3.

Slug's pawn falls on H3 and tears the knight from our hero.

Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the pawn to E4, while our hero's king takes C3, leaving D2 behind.

Slug answers by moving the king from F2 to G3, and our hero slides the king across the board, from C3 to D4. With dungeon cunning, Slug brings the king to H4.

our hero claims the enemy pawn by landing on E4.

Slug's king advances from H4 to G4. our hero advances the king from E4 to E5; then slug sets the pawn on H2, watching every square.

Without hurry or fear, our hero places the king on E6. On H1, Slug promotes and gains a reinforcing bishop.

our hero captures the enemy pawn: the king leaps from E6 to E7.

Slug answers by moving the bishop from H1 to G2, while our hero slides the king across the board, from E7 to F7. With dungeon cunning, Slug brings the king to H4.

With a steady hand, our hero brings the king to G7; then slug's king advances from H4 to G4. our hero advances the king from G7 to H7, and right after that slug sets the bishop on D5, watching every square.

Without hurry or fear, our hero places the king on H6. From the dark, Slug pushes the bishop to C4, while our hero's king takes G6, leaving H6 behind.

Slug's bishop reaches D3 and threatens our hero's king.

our hero slides the king across the board, from G6 to F6; then with dungeon cunning, Slug brings the pawn to H4. With a steady hand, our hero brings the king to E5, and right after that slug's king advances from G4 to G5.

our hero advances the king from E5 to D4; then slug sets the bishop on F1, watching every square. Without hurry or fear, our hero places the king on E3.

From the dark, Slug pushes the bishop to C4, and our hero's king takes D4, leaving E3 behind. Slug answers by moving the bishop from C4 to D3.

our hero claims the enemy bishop by landing on D3.

With dungeon cunning, Slug brings the pawn to H3. With a steady hand, our hero brings the king to E2; then slug's pawn advances from H3 to H2.

our hero advances the king from E2 to F1. On H1, Slug promotes and gains a reinforcing queen.

Without hurry or fear, our hero places the king on F2. Slug's queen reaches H2 and threatens our hero's king.

our hero's king takes F1, leaving F2 behind. Slug answers by moving the queen from H2 to B8, and our hero slides the king across the board, from F1 to E2.

With dungeon cunning, Slug brings the king to F5. With a steady hand, our hero brings the king to D3. Slug's queen reaches D8 and threatens our hero's king.

our hero advances the king from D3 to C4; then slug sets the queen on B6, watching every square. Without hurry or fear, our hero places the king on C3.

From the dark, Slug pushes the king to G4, and our hero's king takes D3, leaving C3 behind. Slug answers by moving the king from G4 to F5, while our hero slides the king across the board, from D3 to C4.

With dungeon cunning, Slug brings the queen to B7. With a steady hand, our hero brings the king to C5; then slug's queen advances from B7 to E4.

our hero advances the king from C5 to D6, and right after that slug sets the queen on F3, watching every square. Without hurry or fear, our hero places the king on E7.

From the dark, Slug pushes the queen to D5, while our hero's king takes E8, leaving E7 behind. Slug gives check with the queen on E4.

our hero slides the king across the board, from E8 to F7. Slug's queen reaches D5 and threatens our hero's king.

With a steady hand, our hero brings the king to G7. Check from Slug: the queen plants itself on G2.

our hero advances the king from G7 to H6; then slug sets the queen on G8, watching every square. Without hurry or fear, our hero places the king on H5.

Slug's edge falls on H7 and it is mate against our hero.