Battle chronicle

The duel begins: our hero against Spider on floor 3.

Spider moves its king from F7 to E8 and topples our hero's queen!

Neither our hero nor Spider claims victory. A draw on the board.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to C3.

Spider answers by moving the king from E8 to F7. our hero claims the enemy pawn by landing on A4.

With dungeon cunning, Spider brings the knight to D6. our hero captures the enemy pawn: the rook leaps from A4 to A6.

Spider's knight advances from F6 to D5. our hero claims the enemy knight by landing on D6.

Spider's pawn falls on D6 and tears the rook from our hero.

Without hurry or fear, our hero places the pawn on C4. From the dark, Spider pushes the king to G8, while our hero's pawn takes H4, leaving H2 behind.

Spider answers by moving the knight from D5 to B6, and our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Spider brings the knight to D5.

our hero claims the enemy pawn by landing on D6.

Spider's knight advances from D5 to C3. our hero captures the enemy pawn: the pawn leaps from D6 to E7.

Spider sets the king on F7, watching every square. our hero's pawn crowns on E8 and becomes a queen.

Spider's king falls on E8 and tears the queen from our hero.

our hero captures the enemy pawn: the bishop leaps from C1 to E3.

Spider answers by moving the knight from C3 to A2, while our hero slides the bishop across the board, from E3 to B6. With dungeon cunning, Spider brings the knight to C3.

With a steady hand, our hero brings the pawn to E4. A cruel blow: Spider's knight captures our hero's pawn on E4.

our hero advances the pawn from H4 to H5, and right after that spider sets the knight on D6, watching every square. Without hurry or fear, our hero places the king on E2.

From the dark, Spider pushes the knight to B7, while our hero's bishop takes A7, leaving B6 behind. Spider answers by moving the knight from B7 to D8, and our hero slides the bishop across the board, from A7 to B8.

With dungeon cunning, Spider brings the king to F7. our hero claims the enemy pawn by landing on E5.

Spider's king advances from F7 to E8. our hero advances the bishop from E5 to F6; then spider sets the knight on E6, watching every square.

Without hurry or fear, our hero places the bishop on D8. Spider's knight reaches F4 and threatens our hero's king.

our hero's king takes F3, leaving E2 behind. Spider answers by moving the knight from F4 to E6, while our hero slides the pawn across the board, from H5 to H6.

With dungeon cunning, Spider brings the king to F7. With a steady hand, our hero brings the pawn to H7.

Spider's knight reaches D4 and threatens our hero's king.

our hero advances the king from F3 to G4, and right after that spider sets the king on G7, watching every square. our hero's pawn crowns on H8 and becomes a queen.

From the dark, Spider pushes the king to F7. Check: our hero tightens the net by bringing the queen to H7.

Spider answers by moving the king from F7 to F8. our hero gives check with the queen on H8.

With dungeon cunning, Spider brings the king to F7. With a steady hand, our hero brings the king to F4, and right after that spider's king advances from F7 to G6.

our hero advances the king from F4 to E4; then spider sets the knight on F5, watching every square. Without hurry or fear, our hero places the king on E5.

From the dark, Spider pushes the knight to G3, and our hero's king takes F4, leaving E5 behind. Spider gives check with the knight on H5.

our hero slides the king across the board, from F4 to G4, and right after that with dungeon cunning, Spider brings the knight to G7. With a steady hand, our hero brings the king to F4.

Check from Spider: the knight plants itself on H5.

our hero advances the king from F4 to E5, and right after that spider sets the knight on F4, watching every square. Without hurry or fear, our hero places the queen on F8.

Spider's knight reaches D3 and threatens our hero's king.

our hero's king takes E6, leaving E5 behind. Spider answers by moving the knight from D3 to C1, and our hero slides the queen across the board, from F8 to C5.

With dungeon cunning, Spider brings the king to H6. our hero captures the knight on C1 and leaves Spider in check.

Spider's king advances from H6 to G6. our hero gives check with the queen on G1.

Spider sets the king on H5, watching every square. From H1, our hero's queen forces Spider to defend.

From the dark, Spider pushes the king to G6, and our hero's bishop takes E7, leaving D8 behind. Spider answers by moving the king from G6 to G7.

our hero gives check with the bishop on F8.

With dungeon cunning, Spider brings the king to G8. From G1, our hero's queen forces Spider to defend.

Spider's king advances from G8 to H7. our hero advances the bishop from F8 to E7, and right after that spider sets the king on H6, watching every square.

Without hurry or fear, our hero places the queen on G4. From the dark, Spider pushes the king to H7, while our hero's bishop takes F8, leaving E7 behind.

Spider answers by moving the king from H7 to H8, and our hero slides the queen across the board, from G4 to G6.

The duel ends in a draw: our hero and Spider withdraw.