Battle chronicle
A new legend is written: our hero challenges Skeleton on floor 11.
our hero answers with fury: the pawn leaps from D2 to E3 and captures the enemy rook.
In the end, our hero delivers checkmate and Skeleton flees the board.
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The battle, move by move
our hero claims the enemy knight by landing on B3.
With dungeon cunning, Skeleton brings the pawn to G5. With a steady hand, our hero brings the pawn to E3.
After toppling the pawn on E3, Skeleton threatens our hero's king.
our hero claims the enemy rook by landing on E3.
Skeleton sets the king on E7, watching every square, and without hurry or fear, our hero places the pawn on A3. From the dark, Skeleton pushes the rook to A7.
our hero claims the enemy pawn by landing on B4.
Skeleton answers by moving the rook from A7 to D7. our hero captures the enemy pawn: the pawn leaps from B4 to C5.
With dungeon cunning, Skeleton brings the rook to D5. With a steady hand, our hero brings the queen to H5, and right after that skeleton's rook advances from D5 to D4.
our hero captures the enemy rook: the pawn leaps from E3 to D4.
Skeleton sets the king on F8, watching every square. our hero claims the enemy pawn by landing on A6.
From the dark, Skeleton pushes the king to E7, and our hero's knight takes C3, leaving B1 behind. Skeleton answers by moving the pawn from F6 to F5.
our hero captures the pawn on G5 and leaves Skeleton in check.
With dungeon cunning, Skeleton brings the king to F7. our hero captures the pawn on F5 and leaves Skeleton in check.
Skeleton's king advances from F7 to E8. From E6, our hero's queen forces Skeleton to defend.
Skeleton sets the king on F8, watching every square. our hero captures the enemy pawn: the queen leaps from E6 to C6.
From the dark, Skeleton pushes the king to F7. our hero gives check with the queen on C7.
Skeleton answers by moving the king from F7 to F6, and our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Skeleton brings the pawn to G5.
With a steady hand, our hero brings the pawn to H3, and right after that skeleton's king advances from F6 to G6. our hero advances the pawn from H3 to H4; then skeleton sets the king on F6, watching every square.
our hero captures the pawn on G5 and leaves Skeleton in check.
From the dark, Skeleton pushes the king to G6. our hero delivers the final mate from H6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 5 s
- Moves
- 39
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 20 / 1
- First capture
- move 0
Floor 11 statistics
Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (39 moves) lasted longer than 50% of the games on this floor.