Battle chronicle
our hero draws pieces against Air Elemental. The dungeon watches in silence.
After 20 moves, the dust has not settled.
Checkmate. Air Elemental defeats our hero on this floor.
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The battle, move by move
Without hurry or fear, our hero places the king on F1. From the dark, Air Elemental pushes the pawn to A3, and right after that our hero's king takes G2, leaving F1 behind.
Air Elemental's queen reaches C6 and threatens our hero's king.
our hero slides the king across the board, from G2 to G3, while with dungeon cunning, Air Elemental brings the queen to C1. With a steady hand, our hero brings the king to F4, and air Elemental's queen advances from C1 to C5.
our hero advances the king from F4 to E4. Air Elemental's knight reaches G5 and threatens our hero's king.
Without hurry or fear, our hero places the king on F4. Check from Air Elemental: the knight plants itself on E6.
our hero's king takes E4, leaving F4 behind. Air Elemental answers by moving the king from E8 to D8, and right after that our hero slides the king across the board, from E4 to D3.
With dungeon cunning, Air Elemental brings the pawn to A2. With a steady hand, our hero brings the king to E4. Check from Air Elemental: the knight plants itself on G5.
our hero advances the king from E4 to F4. Checkmate: Air Elemental finishes our hero on E5.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 34 s
- Moves
- 20
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
Floor 52 statistics
Against Air Elemental, heroes have won 28% of 29 finished games (8 wins, 19 losses, 2 draws). Average length: 19 moves. Average game time: 1 min 36 s. Most common ending: checkmate.
This game (20 moves) lasted longer than 66% of the games on this floor.