Battle chronicle

In the depths of Sewers, our hero faces Spider.

our hero answers with fury: the bishop leaps from F4 to C7 and captures the enemy knight.

Neither our hero nor Spider claims victory. A draw on the board.

Loading…

The battle, move by move

From D2 to E3, our hero's pawn swallows Spider's pawn.

From the dark, Spider pushes the pawn to C5; then our hero's pawn takes B3, leaving B2 behind. Spider answers by moving the pawn from G6 to G5, and right after that our hero slides the knight across the board, from G1 to F3.

With dungeon cunning, Spider brings the knight to H7. A clean strike: our hero's knight topples the pawn on E5.

Spider's pawn advances from E7 to E6. our hero advances the knight from E5 to F3, and spider sets the pawn on G4, watching every square.

Without hurry or fear, our hero places the knight on G1. From the dark, Spider pushes the king to E7. From B3 to A4, our hero's pawn swallows Spider's pawn.

Spider answers by moving the knight from H7 to G5; then our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Spider brings the king to F7.

With a steady hand, our hero brings the pawn to F3. Spider moves the pawn from G4 to F3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on F3.

Spider sets the knight on D6, watching every square, and right after that without hurry or fear, our hero places the pawn on F4. From the dark, Spider pushes the king to G6.

A clean strike: our hero's pawn topples the knight on G5.

Spider answers by moving the pawn from E6 to E5, and right after that our hero slides the knight across the board, from G1 to F3. With dungeon cunning, Spider brings the knight to F5.

By taking the pawn on E5, our hero drives Spider into check.

Spider advances to G5 and claims our pawn.

our hero gives check with the knight on F3.

Spider sets the king on H5, watching every square; then without hurry or fear, our hero places the knight on G1. From the dark, Spider pushes the king to G6, and right after that our hero's pawn takes E4, leaving E3 behind.

Spider answers by moving the knight from F5 to D6; then our hero slides the bishop across the board, from C1 to A3. With dungeon cunning, Spider brings the king to H7.

With a steady hand, our hero brings the rook to D1, and spider's knight advances from D6 to F7. A clean strike: our hero's bishop topples the pawn on C5.

Spider sets the knight on D8, watching every square, and right after that without hurry or fear, our hero places the knight on F3. From the dark, Spider pushes the knight to E6; then our hero's pawn takes A3, leaving A2 behind.

Spider answers by moving the king from H7 to H6. Check: our hero tightens the net by bringing the bishop to E3.

With dungeon cunning, Spider brings the king to G7. With a steady hand, our hero brings the knight to H4, while spider's king advances from G7 to G8.

our hero advances the knight from H4 to G6, and spider sets the knight on C7, watching every square. Without hurry or fear, our hero places the bishop on F4.

From the dark, Spider pushes the king to F7. From F4 to C7, our hero's bishop swallows Spider's knight.

Spider answers by moving the king from F7 to G8; then our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Spider brings the king to G7.

With a steady hand, our hero brings the king to F1, and spider's king advances from G7 to F7. our hero advances the rook from D1 to D3, while spider sets the king on E8, watching every square.

From D3 to C3, our hero's rook swallows Spider's pawn.

From the dark, Spider pushes the king to D7. Check: our hero tightens the net by bringing the rook to D3.

Spider answers by moving the king from D7 to E6, and right after that our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Spider brings the king to F7.

From E6, our hero's pawn forces Spider to defend.

Spider's king advances from F7 to F6. our hero advances the knight from G6 to H4, and spider sets the king on G7, watching every square.

Without hurry or fear, our hero places the rook on D4. From the dark, Spider pushes the king to G8. From G4, our hero's rook forces Spider to defend.

Spider answers by moving the king from G8 to H7; then our hero slides the bishop across the board, from C7 to D6. With dungeon cunning, Spider brings the king to H8.

With a steady hand, our hero brings the pawn to E7, and spider's king advances from H8 to H7. Promotion: on E8, our hero turns a pawn into a queen.

Spider sets the king on H6, watching every square. Check: our hero tightens the net by bringing the bishop to F4.

From the dark, Spider pushes the king to H7. our hero gives check with the queen on E7.

Spider answers by moving the king from H7 to H8. From E8, our hero's queen forces Spider to defend.

With dungeon cunning, Spider brings the king to H7. With a steady hand, our hero brings the knight to F5.

The duel ends in a draw: our hero and Spider withdraw.