Battle chronicle
our hero draws pieces against Walking Tomb. The dungeon watches in silence.
our hero's knight lands on C6 and defeats Walking Tomb's bishop!
Checkmate! our hero topples Walking Tomb and claims victory.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
With dungeon cunning, Walking Tomb brings the knight to E6. With a steady hand, our hero brings the king to D2, and walking Tomb's queen advances from B6 to B5.
our hero advances the knight from G1 to F3, while walking Tomb sets the queen on C5, watching every square. Without hurry or fear, our hero places the rook on B1.
From the dark, Walking Tomb pushes the bishop to C6. our hero gives check with the rook on B8.
Walking Tomb answers by moving the king from E8 to E7, and right after that our hero slides the rook across the board, from H1 to C1. Walking Tomb gives check with the queen on A5.
With a steady hand, our hero brings the pawn to C3, while walking Tomb's knight advances from E6 to G7. From D2 to D3, our hero's king swallows Walking Tomb's pawn.
Walking Tomb sets the knight on H5, watching every square; then without hurry or fear, our hero places the knight on E5. From the dark, Walking Tomb pushes the queen to C7.
By taking the bishop on C6, our hero drives Walking Tomb into check.
From the shadows, Backstab. Walking Tomb loses a piece to our hero's blade.
Walking Tomb answers by moving the king from E7 to D6, while our hero slides the rook across the board, from B8 to C8. Check from Walking Tomb: the knight plants itself on F4.
With a steady hand, our hero brings the king to E3. Walking Tomb's pawn advances from F7 to F6. A clean strike: our hero's king topples the knight on F4.
From the shadows, Backstab. Walking Tomb loses a piece to our hero's blade.
Walking Tomb sets the pawn on H5, watching every square; then without hurry or fear, our hero places the king on G3. Walking Tomb moves the pawn from D7 to C6 and topples our hero's knight.
our hero's pawn takes A4, leaving A3 behind, and walking Tomb answers by moving the pawn from H7 to H6. our hero slides the pawn across the board, from A4 to A5, while with dungeon cunning, Walking Tomb brings the king to D7.
With a steady hand, our hero brings the rook to G8. In that instant, Backstab: one of Walking Tomb's pieces vanishes without a trace.
Check from Walking Tomb: the pawn plants itself on H4.
From G3 to H4, our hero's king swallows Walking Tomb's pawn.
Walking Tomb sets the pawn on C5, watching every square. Without hurry or fear, our hero places the rook on H8; then from the dark, Walking Tomb pushes the pawn to D4.
our hero gives check with the rook on H7.
Walking Tomb answers by moving the king from D7 to D8, and our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Walking Tomb brings the pawn to F5.
From H7 to H6, our hero's rook swallows Walking Tomb's pawn.
Walking Tomb's pawn advances from D4 to D3. our hero advances the rook from H6 to H5; then walking Tomb sets the pawn on D2, watching every square.
Without hurry or fear, our hero places the rook on D1, and right after that from the dark, Walking Tomb pushes the king to E8. A clean strike: our hero's rook topples the pawn on D2.
Walking Tomb answers by moving the king from E8 to F7, while our hero slides the rook across the board, from D2 to D5. With dungeon cunning, Walking Tomb brings the king to E6.
A clean strike: our hero's rook topples the pawn on C5.
Walking Tomb's king advances from E6 to D6. From H5 to F5, our hero's rook swallows Walking Tomb's pawn.
Walking Tomb sets the king on D7, watching every square. Without hurry or fear, our hero places the pawn on A6; then from the dark, Walking Tomb pushes the king to D6.
our hero's pawn takes A7, leaving A6 behind. Walking Tomb answers by moving the king from D6 to D7. Promotion: on A8, our hero turns a pawn into a queen.
With dungeon cunning, Walking Tomb brings the king to D6. our hero gives check with the queen on C6.
Walking Tomb's king advances from D6 to E7. From E5, our hero's rook forces Walking Tomb to defend.
Walking Tomb sets the king on D8, watching every square. Check: our hero tightens the net by bringing the rook to D5.
From the dark, Walking Tomb pushes the king to E7. our hero gives check with the queen on C7.
Walking Tomb answers by moving the king from E7 to E8. Mate. our hero's queen on D7 leaves Walking Tomb with no escape.