Battle chronicle
The duel begins: our hero against Cursed Boar on floor 24.
our hero answers with fury: the king leaps from E1 to D2 and captures the enemy queen.
In the end, our hero delivers checkmate and Cursed Boar flees the board.
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The battle, move by move
our hero captures the enemy rook: the pawn leaps from H2 to G3.
A cruel blow: Cursed Boar's pawn captures our hero's pawn on G2.
our hero slides the rook across the board, from H1 to H2. Cursed Boar's queen reaches D2 and threatens our hero's king.
our hero captures the enemy queen: the king leaps from E1 to D2.
A cruel blow: Cursed Boar's bishop captures our hero's rook on A1.
our hero claims the enemy pawn by landing on G2.
Cursed Boar sets the king on D8, watching every square, and without hurry or fear, our hero places the rook on H2. From the dark, Cursed Boar pushes the bishop to A6.
our hero claims the enemy pawn by landing on H5.
Cursed Boar answers by moving the bishop from A1 to G7. our hero captures the enemy pawn: the rook leaps from H5 to H7.
With dungeon cunning, Cursed Boar brings the pawn to F6. With a steady hand, our hero brings the knight to E2, and right after that cursed Boar's bishop advances from A6 to C8.
our hero advances the knight from E2 to D4; then cursed Boar sets the king on C7, watching every square. From E6, our hero's knight forces Cursed Boar to defend.
From the dark, Cursed Boar pushes the king to C6. our hero captures the enemy bishop: the knight leaps from E6 to G7.
Cursed Boar answers by moving the pawn from D5 to D4, while our hero slides the rook across the board, from H7 to H8. With dungeon cunning, Cursed Boar brings the king to D5.
our hero captures the enemy pawn: the knight leaps from G7 to F5.
Cursed Boar's bishop advances from C8 to A6. our hero advances the rook from H8 to F8. Stealth. our hero's trap leaves Cursed Boar confused.
Cursed Boar sets the rook on D8, watching every square.
Checkmate! our hero topples Cursed Boar and claims victory.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 38 s
- Moves
- 59
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 2
- Material captured (hero / opponent)
- 21 / 6
- First capture
- move 0
- Skills used
- 1
Floor 24 statistics
Against Cursed Boar, heroes have won 35% of 108 finished games (38 wins, 65 losses, 5 draws). Average length: 25 moves. Average game time: 8 min 54 s. Most common ending: checkmate.
This game (59 moves) lasted longer than 91% of the games on this floor.