Battle chronicle

In the depths of Sewers, our hero faces Gelatin.

our hero answers with fury: the bishop leaps from C1 to F4 and captures the enemy rook.

In the end, our hero delivers checkmate and Gelatin flees the board.

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The battle, move by move

From C1 to F4, our hero's bishop swallows Gelatin's rook.

Gelatin answers by moving the king from E8 to E7; then our hero slides the bishop across the board, from F4 to D2. With dungeon cunning, Gelatin brings the pawn to B5.

With a steady hand, our hero brings the king to F1, and gelatin's king advances from E7 to F7. our hero advances the king from F1 to G2, while gelatin sets the pawn on A3, watching every square.

From B2 to A3, our hero's pawn swallows Gelatin's pawn.

From the dark, Gelatin pushes the knight to D5. A clean strike: our hero's pawn topples the pawn on B4.

In that instant, Backstab: one of Gelatin's pieces vanishes without a trace.

Gelatin advances to B4 and claims our pawn.

From A1 to A6, our hero's rook swallows Gelatin's pawn.

With dungeon cunning, Gelatin brings the bishop to C5, while with a steady hand, our hero brings the rook to A5. Gelatin's pawn advances from D7 to D6.

From D2 to B4, our hero's bishop swallows Gelatin's pawn.

Check from Gelatin: the knight plants itself on F4.

Without hurry or fear, our hero places the king on F3, and right after that from the dark, Gelatin pushes the king to F8. From B4 to C5, our hero's bishop swallows Gelatin's bishop.

Gelatin answers by moving the king from F8 to E8. A clean strike: our hero's bishop topples the pawn on D6.

With dungeon cunning, Gelatin brings the king to D7. From D6 to F4, our hero's bishop swallows Gelatin's knight.

Gelatin gives check with the knight on G5.

A clean strike: our hero's bishop topples the knight on G5.

Gelatin sets the king on C7, watching every square. Without hurry or fear, our hero places the bishop on E3; then from the dark, Gelatin pushes the king to D8.

our hero's pawn takes C4, leaving C2 behind, and right after that gelatin answers by moving the pawn from H6 to H5. Check: our hero tightens the net by bringing the rook to D5.

With dungeon cunning, Gelatin brings the king to E7, while with a steady hand, our hero brings the king to G3. Check from Gelatin: the pawn plants itself on H4.

From G3 to H4, our hero's king swallows Gelatin's pawn.

Gelatin sets the king on F8, watching every square. Without hurry or fear, our hero places the pawn on F4, and right after that from the dark, Gelatin pushes the king to G8.

our hero's pawn takes F5, leaving F4 behind; then gelatin answers by moving the king from G8 to F8. our hero slides the bishop across the board, from E3 to D4.

With dungeon cunning, Gelatin brings the pawn to G6. From F5 to G6, our hero's pawn swallows Gelatin's pawn.

Gelatin's king advances from F8 to E7, while our hero advances the pawn from G6 to G7. Gelatin sets the king on E6, watching every square.

Without hurry or fear, our hero places the bishop on A1; then from the dark, Gelatin pushes the king to F7. our hero's rook takes G5, leaving D5 behind, and right after that gelatin answers by moving the king from F7 to E7.

Promotion: on G8, our hero turns a pawn into a queen.

With dungeon cunning, Gelatin brings the king to D6. From C5, our hero's pawn forces Gelatin to defend.

Gelatin's king advances from D6 to E7. Check: our hero tightens the net by bringing the queen to H7.

Gelatin sets the king on E8, watching every square. And it is checkmate: our hero ends the game on G8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 32 s
Moves
59
How it ended
checkmate
Captures (hero / opponent)
11 / 1
Material captured (hero / opponent)
21 / 1
First capture
move 0
Skills used
1

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (59 moves) lasted longer than 56% of the games on this floor.

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