Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
our hero's pawn lands on C5 and defeats Rat's pawn!
The duel ends in a draw: our hero and Rat withdraw.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
With dungeon cunning, Rat brings the pawn to C4. With a steady hand, our hero brings the pawn to A4, and rat's pawn advances from D7 to D6.
our hero advances the pawn from H2 to H4, while rat sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on F4.
From the dark, Rat pushes the king to E8; then our hero's pawn takes D4, leaving D2 behind. Rat answers by moving the king from E8 to F8, and right after that our hero slides the pawn across the board, from G2 to G3.
With dungeon cunning, Rat brings the pawn to E5. A clean strike: our hero's pawn topples the pawn on E5.
Rat's pawn advances from C6 to C5. From E5 to D6, our hero's pawn swallows Rat's pawn.
Rat sets the pawn on G5, watching every square. A clean strike: our hero's pawn topples the pawn on G5.
From the dark, Rat pushes the king to F7, and right after that our hero's pawn takes E3, leaving E2 behind. Rat answers by moving the king from F7 to G8.
A clean strike: our hero's pawn topples the pawn on C7.
With dungeon cunning, Rat brings the pawn to C3. From D4 to C5, our hero's pawn swallows Rat's pawn.
Rat's king advances from G8 to H7. Promotion: on C8, our hero turns a pawn into a queen.
Rat sets the king on G6, watching every square. our hero gives check with the queen on G8.
From the dark, Rat pushes the king to H5; then our hero's pawn takes G6, leaving G5 behind. Rat answers by moving the king from H5 to H6.
Check: our hero tightens the net by bringing the queen to H8.
Rat moves the king from H6 to G6 and topples our hero's pawn.
With a steady hand, our hero brings the pawn to C6, while rat's king advances from G6 to G5. our hero advances the pawn from C6 to C7, and rat sets the king on G4, watching every square.
Promotion: on C8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to G5. From C8 to C3, our hero's queen swallows Rat's pawn.
Rat answers by moving the king from G5 to G4; then our hero slides the pawn across the board, from E3 to E4.
Draw. The dungeon keeps the names of our hero and Rat.