Battle chronicle

A new legend is written: our hero challenges Skeleton on floor 11.

Skeleton moves its rook from C4 to G4 and topples our hero's queen!

In the end, our hero delivers checkmate and Skeleton flees the board.

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The battle, move by move

our hero claims the enemy pawn by landing on B3.

Skeleton's bishop advances from A6 to C8. our hero captures the enemy pawn: the pawn leaps from B3 to A4.

Skeleton sets the knight on B7, watching every square, while without hurry or fear, our hero places the pawn on D3. From the dark, Skeleton pushes the knight to B5.

our hero captures the enemy knight: the pawn leaps from A4 to B5.

A cruel blow: Skeleton's pawn captures our hero's pawn on B5.

our hero slides the pawn across the board, from E2 to E4, and right after that with dungeon cunning, Skeleton brings the bishop to D7. With a steady hand, our hero brings the pawn to F4; then skeleton's rook advances from E6 to C6.

our hero advances the pawn from F4 to F5, and right after that skeleton sets the pawn on C4, watching every square. our hero captures the enemy pawn: the pawn leaps from D3 to C4.

From the dark, Skeleton pushes the king to D8, while our hero's queen takes G4, leaving D1 behind. Skeleton answers by moving the rook from F6 to D6, and our hero slides the pawn across the board, from E4 to E5.

With dungeon cunning, Skeleton brings the pawn to B3. our hero claims the enemy rook by landing on D6.

From the shadows, Backstab. Skeleton loses a piece to our hero's blade.

Skeleton's rook falls on C4 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from C2 to B3.

A cruel blow: Skeleton's rook captures our hero's queen on G4.

our hero claims the enemy pawn by landing on G6.

From the dark, Skeleton pushes the king to D7. our hero's rook takes A6, leaving A1 behind. Skeleton's rook reaches E4 and threatens our hero's king.

our hero slides the bishop across the board, from F1 to E2. With dungeon cunning, Skeleton brings the rook to A4; then with a steady hand, our hero brings the knight to C3.

Skeleton's rook advances from A4 to B4, and right after that our hero advances the rook from A6 to B6. Skeleton sets the knight on C5, watching every square.

our hero captures the enemy pawn: the rook leaps from B6 to B5.

A cruel blow: Skeleton's rook captures our hero's rook on B5.

our hero claims the enemy rook by landing on B5.

Skeleton answers by moving the king from D7 to C6; then our hero slides the bishop across the board, from C1 to F4. With dungeon cunning, Skeleton brings the king to D7, and right after that with a steady hand, our hero brings the pawn to B4.

Check from Skeleton: the knight plants itself on D3.

our hero advances the king from E1 to D2. A cruel blow: Skeleton's knight captures our hero's pawn on B2.

Without hurry or fear, our hero places the knight on F3. Skeleton's knight reaches C4 and threatens our hero's king.

our hero's king takes C3, leaving D2 behind. A cruel blow: Skeleton's knight captures our hero's pawn on D6.

our hero slides the king across the board, from C3 to D4. Skeleton gives check with the knight on F5.

With a steady hand, our hero brings the king to E5. Skeleton's knight advances from F5 to H4. our hero claims the enemy knight by landing on H4.

Skeleton sets the king on E7, watching every square. From F5, our hero's knight forces Skeleton to defend.

From the dark, Skeleton pushes the king to E8. our hero's pawn takes H4, leaving H2 behind, and skeleton answers by moving the king from E8 to D8.

our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Skeleton brings the king to D7, and right after that with a steady hand, our hero brings the pawn to H6.

Skeleton's king advances from D7 to C6; then our hero advances the pawn from H6 to H7. Skeleton sets the king on B7, watching every square.

our hero's pawn crowns on H8 and becomes a queen.

From the dark, Skeleton pushes the king to C6. From D4, our hero's knight forces Skeleton to defend.

Skeleton answers by moving the king from C6 to B7, and right after that our hero slides the pawn across the board, from B4 to B5. With dungeon cunning, Skeleton brings the king to A7.

our hero captures the pawn on G7 and leaves Skeleton in check.

Skeleton's king advances from A7 to B6, and right after that our hero advances the queen from G7 to E7. Skeleton sets the king on A5, watching every square.

Without hurry or fear, our hero places the pawn on G7, while from the dark, Skeleton pushes the king to B6. our hero's pawn crowns on G8 and becomes a queen.

Skeleton answers by moving the king from B6 to A5. From A1, our hero's rook forces Skeleton to defend.

With dungeon cunning, Skeleton brings the king to B6. our hero delivers the final mate from G6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 37 s
Moves
81
How it ended
checkmate
Captures (hero / opponent)
11 / 6
Material captured (hero / opponent)
23 / 18
First capture
move 0
Skills used
1

Floor 11 statistics

Against Skeleton, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (81 moves) lasted longer than 93% of the games on this floor.

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