Battle chronicle
In the depths of Sewers, our hero faces Centipede.
Centipede advances its knight to E5 and claims our rook.
Draw. The dungeon keeps the names of our hero and Centipede.
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The battle, move by move
our hero advances the pawn from F2 to F3. Centipede moves the rook from G4 to G2 and topples our hero's pawn.
Without hurry or fear, our hero places the king on F1. From the dark, Centipede pushes the knight to D5. From F1 to G2, our hero's king swallows Centipede's rook.
Centipede answers by moving the king from E8 to F8; then our hero slides the pawn across the board, from A2 to A4. With dungeon cunning, Centipede brings the knight to B4.
From C1 to G5, our hero's bishop swallows Centipede's pawn.
our hero activates Backstab and silently removes a threat from Centipede.
Centipede's king advances from F8 to F7, while our hero advances the rook from A1 to B1. Centipede sets the king on E6, watching every square.
Without hurry or fear, our hero places the knight on E2; then from the dark, Centipede pushes the king to F7. our hero's pawn takes F4, leaving F3 behind, and right after that centipede answers by moving the king from F7 to G6.
our hero slides the rook across the board, from B1 to H1. With dungeon cunning, Centipede brings the pawn to D5, while with a steady hand, our hero brings the bishop to E7.
Centipede's king advances from G6 to F5, and our hero advances the king from G2 to G3. Centipede sets the king on E4, watching every square.
A clean strike: our hero's bishop topples the pawn on C5.
Centipede captures the pawn on F4 and puts our hero in check.
our hero's king takes F2, leaving G3 behind; then centipede answers by moving the king from E4 to D3. A clean strike: our hero's bishop topples the pawn on D4.
With dungeon cunning, Centipede brings the king to E4, and with a steady hand, our hero brings the rook to H5. Centipede's knight reaches D3 and threatens our hero's king.
our hero advances the king from F2 to F1, and right after that centipede sets the pawn on F3, watching every square. From E5, our hero's rook forces Centipede to defend.
our hero activates Backstab and silently removes a threat from Centipede.
Centipede moves the knight from D3 to E5 and topples our hero's rook.
A clean strike: our hero's bishop topples the knight on E5.
Centipede answers by moving the king from E4 to E3. our hero slides the knight across the board, from E2 to F4, while with dungeon cunning, Centipede brings the pawn to G5.
With a steady hand, our hero brings the knight to H3, and centipede's king advances from E3 to D3. From H3 to G5, our hero's knight swallows Centipede's pawn.
Centipede sets the king on D2, watching every square. By taking the pawn on F3, our hero drives Centipede into check.
From the dark, Centipede pushes the king to C2; then our hero's king takes E2, leaving F1 behind. Centipede answers by moving the pawn from A6 to A5.
our hero slides the knight across the board, from F3 to D2, and with dungeon cunning, Centipede brings the pawn to A6. With a steady hand, our hero brings the knight to C4, while centipede's king advances from C2 to B3.
By taking the pawn on A5, our hero drives Centipede into check.
Centipede sets the king on A3, watching every square. Check: our hero tightens the net by bringing the bishop to D6.
From the dark, Centipede pushes the king to B2, and right after that our hero's king takes D2, leaving E2 behind. Centipede answers by moving the king from B2 to A2.
our hero slides the king across the board, from D2 to C2, while with dungeon cunning, Centipede brings the king to A1. Check: our hero tightens the net by bringing the knight to B3.
Centipede's king advances from A1 to A2; then our hero advances the pawn from A4 to A5.
Neither our hero nor Centipede claims victory. A draw on the board.