Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

our hero's pawn lands on E5 and defeats Rat's knight!

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat answers by moving the knight from C6 to B8, and our hero slides the bishop across the board, from C1 to B2. With dungeon cunning, Rat brings the pawn to D6.

With a steady hand, our hero brings the pawn to D3, and right after that rat's knight advances from B8 to D7. our hero advances the pawn from C2 to C3; then rat sets the pawn on E6, watching every square.

Without hurry or fear, our hero places the pawn on C4. From the dark, Rat pushes the knight to B8, and our hero's bishop takes C1, leaving B2 behind.

Rat answers by moving the king from E8 to D7, while our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Rat brings the pawn to E5.

With a steady hand, our hero brings the pawn to E4; then rat's king advances from D7 to C8. our hero advances the pawn from H2 to H4, and right after that rat sets the pawn on C6, watching every square.

Without hurry or fear, our hero places the pawn on F4. A cruel blow: Rat's pawn captures our hero's pawn on F4.

our hero claims the enemy pawn by landing on F4.

Rat answers by moving the knight from B8 to A6. our hero captures the enemy pawn: the bishop leaps from F4 to D6.

With dungeon cunning, Rat brings the pawn to G5. our hero claims the enemy pawn by landing on G5.

Rat's knight advances from A6 to C7. our hero captures the enemy pawn: the bishop leaps from D6 to C5.

Rat sets the king on B7, watching every square, while without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the knight to A6, and our hero's bishop takes G1, leaving C5 behind.

Rat answers by moving the king from B7 to B8, while our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Rat brings the king to B7.

our hero's pawn crowns on G8 and becomes a queen.

Rat's knight advances from A6 to C5. our hero advances the pawn from D3 to D4. Rat's knight reaches D3 and threatens our hero's king.

Without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the knight to E5. our hero claims the enemy knight by landing on E5.

Rat answers by moving the king from B7 to C7, and our hero slides the queen across the board, from G8 to A8. With dungeon cunning, Rat brings the king to D7.

our hero claims the enemy pawn by landing on A5.

Rat's king advances from D7 to C8. From A6, our hero's queen forces Rat to defend.

Rat sets the king on B8, watching every square. our hero claims the enemy pawn by landing on C6.

Draw. The dungeon keeps the names of our hero and Rat.