Battle chronicle

The duel begins: our hero against Air Elemental on floor 52.

Air Elemental advances its queen to F3 and claims our knight.

Air Elemental's edge closes the game: mate against our hero.

Loading…

The battle, move by move

our hero captures the enemy pawn: the knight leaps from G1 to F3.

A cruel blow: Air Elemental's queen captures our hero's knight on F3.

Without hurry or fear, our hero places the pawn on B3. Air Elemental gives check with the queen on F2.

our hero's king takes D1, leaving E1 behind. A cruel blow: Air Elemental's pawn captures our hero's pawn on B3.

our hero slides the king across the board, from D1 to C1, and right after that with dungeon cunning, Air Elemental brings the pawn to G5. With a steady hand, our hero brings the king to D1.

Air Elemental gives check with the bishop on C2.

our hero advances the king from D1 to C1, and right after that air Elemental sets the pawn on E2, watching every square. Without hurry or fear, our hero places the king on D2.

Mate. Air Elemental closes the net and our hero falls on E1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
30 s
Moves
14
How it ended
checkmate
Captures (hero / opponent)
1 / 2
Material captured (hero / opponent)
1 / 4
First capture
move 0

Floor 52 statistics

Against Air Elemental, heroes have won 28% of 29 finished games (8 wins, 19 losses, 2 draws). Average length: 19 moves. Average game time: 1 min 36 s. Most common ending: checkmate.

This game (14 moves) lasted longer than 52% of the games on this floor.

More from floor 52