Battle chronicle
The duel begins: our hero against Centipede on floor 6.
With an adventurer's precision, our hero takes the rival rook on F1.
Draw. The dungeon keeps the names of our hero and Centipede.
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The battle, move by move
our hero's pawn takes A4, leaving A2 behind. Check from Centipede: the rook plants itself on G1.
our hero slides the king across the board, from E1 to F2. Centipede gives check with the rook on F1.
our hero captures the enemy rook: the king leaps from F2 to F1.
Centipede's bishop reaches H3 and threatens our hero's king.
our hero advances the king from F1 to F2, and right after that centipede sets the bishop on F5, watching every square. Without hurry or fear, our hero places the king on F3.
From the dark, Centipede pushes the pawn to C4, while our hero's king takes E2, leaving F3 behind. Centipede's pawn reaches D3 and threatens our hero's king.
our hero slides the king across the board, from E2 to D2; then with dungeon cunning, Centipede brings the pawn to D6. With a steady hand, our hero brings the king to C3.
our hero activates Backstab and silently removes a threat from Centipede.
Centipede's pawn advances from A6 to A5; then our hero advances the king from C3 to D2. Centipede sets the pawn on G4, watching every square.
Without hurry or fear, our hero places the king on C3, and from the dark, Centipede pushes the pawn to E4. our hero's king takes C4, leaving C3 behind, while centipede answers by moving the king from E8 to D7.
our hero slides the king across the board, from C4 to D4. With dungeon cunning, Centipede brings the pawn to A6; then with a steady hand, our hero brings the king to C4.
Centipede's pawn advances from E4 to E3, and right after that our hero advances the king from C4 to C3. Centipede sets the pawn on E2, watching every square.
Without hurry or fear, our hero places the king on D2. On E1, Centipede promotes and gains a reinforcing bishop.
our hero claims the enemy bishop by landing on E1.
Centipede answers by moving the knight from E7 to D5; then our hero slides the king across the board, from E1 to D2. With dungeon cunning, Centipede brings the bishop to H7, and right after that with a steady hand, our hero brings the king to C1.
Centipede's knight advances from D5 to F6; then our hero advances the king from C1 to B2. Centipede sets the bishop on F5, watching every square.
Without hurry or fear, our hero places the king on B3, and from the dark, Centipede pushes the pawn to D2. our hero's king takes C3, leaving B3 behind.
Centipede's knight reaches E4 and threatens our hero's king.
our hero slides the king across the board, from C3 to C2. With dungeon cunning, Centipede brings the pawn to G3; then with a steady hand, our hero brings the king to D1.
Centipede gives check with the bishop on G4.
our hero advances the king from D1 to C2. From the shadows, Backstab. Centipede loses a piece to our hero's blade.
Centipede sets the pawn on D5, watching every square, while without hurry or fear, our hero places the king on B3. From the dark, Centipede pushes the king to D6, and our hero's king takes A3, leaving B3 behind.
Centipede answers by moving the king from D6 to C5. our hero slides the king across the board, from A3 to B3, and right after that with dungeon cunning, Centipede brings the bishop to F3.
With a steady hand, our hero brings the king to C2; then centipede's pawn advances from D5 to D4. our hero advances the king from C2 to D3.
Centipede sets the bishop on H5, watching every square. our hero claims the enemy knight by landing on E4.
From the dark, Centipede pushes the pawn to G5, while our hero's king takes F5, leaving E4 behind. Centipede answers by moving the bishop from H5 to F3.
our hero claims the enemy pawn by landing on G5.
With dungeon cunning, Centipede brings the bishop to G4. our hero captures the enemy bishop: the king leaps from G5 to G4.
Centipede's pawn advances from G3 to G2, and our hero advances the king from G4 to G3. On G1, Centipede promotes and gains a reinforcing rook.
Without hurry or fear, our hero places the king on F2. From the dark, Centipede pushes the king to B4. our hero claims the enemy rook by landing on G1.
Centipede answers by moving the king from B4 to C4. our hero slides the king across the board, from G1 to F2, and right after that with dungeon cunning, Centipede brings the king to C5.
With a steady hand, our hero brings the king to F3; then centipede's king advances from C5 to B6. our hero advances the king from F3 to F4.
Centipede sets the king on C6, watching every square, and without hurry or fear, our hero places the king on E4. From the dark, Centipede pushes the king to D6.
our hero captures the enemy pawn: the king leaps from E4 to D4.
Centipede answers by moving the king from D6 to E6. our hero slides the king across the board, from D4 to C4; then with dungeon cunning, Centipede brings the king to E5.
With a steady hand, our hero brings the king to C5, and right after that centipede's king advances from E5 to E6. our hero advances the king from C5 to B6.
Centipede sets the king on E5, watching every square. our hero captures the enemy pawn: the king leaps from B6 to A6.
From the dark, Centipede pushes the king to E6. our hero claims the enemy pawn by landing on A5.
Centipede answers by moving the king from E6 to F6. our hero slides the king across the board, from A5 to B6, and right after that with dungeon cunning, Centipede brings the king to E7.
With a steady hand, our hero brings the pawn to A5; then centipede's king advances from E7 to F8. our hero advances the king from B6 to B7.
Centipede sets the king on G7, watching every square, and without hurry or fear, our hero places the pawn on A6. From the dark, Centipede pushes the king to F7, while our hero's pawn takes A7, leaving A6 behind.
Centipede answers by moving the king from F7 to F8. our hero's pawn crowns on A8 and becomes a queen.
With dungeon cunning, Centipede brings the king to G7. With a steady hand, our hero brings the queen to A7, and right after that centipede's king advances from G7 to F8.
our hero advances the queen from A7 to G1. Centipede sets the king on E8, watching every square, while without hurry or fear, our hero places the king on C6.
From the dark, Centipede pushes the king to D8. From D1, our hero's queen forces Centipede to defend.
Centipede answers by moving the king from D8 to C8. our hero slides the king across the board, from C6 to C5, and right after that with dungeon cunning, Centipede brings the king to B7.
our hero gives check with the queen on B1.
Centipede's king advances from B7 to A6. From A1, our hero's queen forces Centipede to defend.
Centipede sets the king on B7, watching every square, and without hurry or fear, our hero places the king on D6. From the dark, Centipede pushes the king to C8, while our hero's king takes E7, leaving D6 behind.
Centipede answers by moving the king from C8 to B7. our hero slides the king across the board, from E7 to D7; then with dungeon cunning, Centipede brings the king to B6.
Check: our hero tightens the net by bringing the queen to B1.
Centipede's king advances from B6 to C5. our hero gives check with the queen on C1.
Centipede sets the king on B4, watching every square, while without hurry or fear, our hero places the king on C6. From the dark, Centipede pushes the king to B3, and our hero's king takes C5, leaving C6 behind.
Centipede answers by moving the king from B3 to A2. our hero gives check with the queen on D2.
With dungeon cunning, Centipede brings the king to B3. From D3, our hero's queen forces Centipede to defend.
Centipede's king advances from B3 to A2. Check: our hero tightens the net by bringing the queen to D2.
Centipede sets the king on A3, watching every square. our hero gives check with the queen on D3.
From the dark, Centipede pushes the king to A2. From D2, our hero's queen forces Centipede to defend.
Neither our hero nor Centipede claims victory. A draw on the board.