Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
Slug moves its king from H4 to G3 and topples our hero's queen!
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero claims the enemy bishop by landing on C3.
Slug sets the pawn on D5, watching every square, and without hurry or fear, our hero places the bishop on G5. From the dark, Slug pushes the knight to H7, while our hero's bishop takes H6, leaving G5 behind.
Slug answers by moving the pawn from E4 to E3. our hero captures the enemy pawn: the pawn leaps from F2 to E3.
With dungeon cunning, Slug brings the knight to F8. With a steady hand, our hero brings the pawn to H3, and right after that slug's king advances from E8 to D8.
our hero captures the enemy pawn: the pawn leaps from H3 to G4.
Slug sets the king on C7, watching every square. our hero claims the enemy knight by landing on F8.
Slug's pawn falls on A2 and tears the pawn from our hero.
our hero's king takes D1, leaving E1 behind. Slug answers by moving the king from C7 to C6, while our hero slides the king across the board, from D1 to C1.
With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the king to C2.
On A1, Slug promotes and gains a reinforcing rook.
our hero advances the knight from G1 to F3, and right after that slug sets the rook on G1, watching every square. our hero captures the enemy rook: the knight leaps from F3 to G1.
From the dark, Slug pushes the pawn to F6, while our hero's pawn takes C4, leaving C3 behind. Slug answers by moving the pawn from F6 to F5.
our hero captures the enemy pawn: the pawn leaps from G4 to F5.
With dungeon cunning, Slug brings the pawn to D4. our hero claims the enemy pawn by landing on B5.
Slug's pawn advances from C5 to C4. our hero captures the enemy pawn: the pawn leaps from E3 to D4.
Slug sets the king on D8, watching every square, while without hurry or fear, our hero places the king on C3. From the dark, Slug pushes the king to E8, and our hero's bishop takes D6, leaving F8 behind.
Slug answers by moving the king from E8 to D7, while our hero slides the bishop across the board, from D6 to E5. With dungeon cunning, Slug brings the king to E7.
Check: our hero tightens the net by bringing the pawn to F6.
Slug's king advances from E7 to D7. our hero claims the enemy pawn by landing on C4.
Slug sets the king on E6, watching every square, and without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the king to F5, while our hero's knight takes H3, leaving G1 behind.
Slug answers by moving the king from F5 to G6, and our hero slides the bishop across the board, from F4 to G5. With dungeon cunning, Slug brings the king to H7.
With a steady hand, our hero brings the knight to F4, and right after that slug's king advances from H7 to H8. our hero advances the king from C4 to D5; then slug sets the king on H7, watching every square.
Without hurry or fear, our hero places the king on C6. From the dark, Slug pushes the king to G8. our hero captures the enemy pawn: the king leaps from C6 to B6.
Slug answers by moving the king from G8 to H7, while our hero slides the knight across the board, from F4 to E6. With dungeon cunning, Slug brings the king to G8.
our hero gives check with the pawn on F7.
A cruel blow: Slug's king captures our hero's pawn on F7.
our hero advances the knight from E6 to F4, and right after that slug sets the king on G7, watching every square. Without hurry or fear, our hero places the king on C7.
From the dark, Slug pushes the king to H8, while our hero's pawn takes B6, leaving B5 behind. Slug answers by moving the king from H8 to G8, and our hero slides the bishop across the board, from G5 to H6.
With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the bishop to G5, and right after that slug's king advances from H7 to G7.
our hero gives check with the knight on E6.
Slug sets the king on F7, watching every square, while without hurry or fear, our hero places the king on D6. From the dark, Slug pushes the king to G8, and our hero's bishop takes F6, leaving G5 behind.
Slug answers by moving the king from G8 to H7, while our hero slides the bishop across the board, from F6 to G7. With dungeon cunning, Slug brings the king to G8.
With a steady hand, our hero brings the pawn to B7; then slug's king advances from G8 to F7. Check: our hero tightens the net by bringing the knight to G5.
Slug's king falls on G7 and tears the bishop from our hero.
our hero's pawn crowns on B8 and becomes a queen.
From the dark, Slug pushes the king to G6. From G8, our hero's queen forces Slug to defend.
Slug answers by moving the king from G6 to H6. Check: our hero tightens the net by bringing the queen to H7.
A cruel blow: Slug's king captures our hero's knight on G5.
our hero gives check with the queen on G7.
Slug's king advances from G5 to H4. From G3, our hero's queen forces Slug to defend.
A cruel blow: Slug's king captures our hero's queen on G3.
Without hurry or fear, our hero places the pawn on D5. From the dark, Slug pushes the king to G4, and our hero's king takes E7, leaving D6 behind.
Slug answers by moving the king from G4 to F5, while our hero slides the pawn across the board, from D5 to D6. With dungeon cunning, Slug brings the king to G5.
With a steady hand, our hero brings the pawn to D7; then slug's king advances from G5 to F4. our hero's pawn crowns on D8 and becomes a queen.
Slug sets the king on G4, watching every square. From D4, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to H5. Check: our hero tightens the net by bringing the queen to E5.
Slug answers by moving the king from H5 to H6. our hero gives check with the queen on F4.
With dungeon cunning, Slug brings the king to H5. From F3, our hero's queen forces Slug to defend.
Slug's king advances from H5 to H4. Check: our hero tightens the net by bringing the queen to H3.
Slug sets the king on G5, watching every square, while without hurry or fear, our hero places the king on E6. From the dark, Slug pushes the king to G6.
From F5, our hero's queen forces Slug to defend.
Slug answers by moving the king from G6 to H6. Check: our hero tightens the net by bringing the queen to F6.
With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the king to F7.
The duel ends in a draw: our hero and Slug withdraw.