Battle chronicle

our hero draws pieces against Alpha Bat. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival rook on D3.

Draw. The dungeon keeps the names of our hero and Alpha Bat.

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The battle, move by move

With a steady hand, our hero brings the pawn to C4, while alpha Bat's rook advances from F5 to E5. our hero advances the rook from A1 to D1, and alpha Bat sets the bishop on E6, watching every square.

A clean strike: our hero's rook topples the pawn on D3.

From the shadows, Backstab. Alpha Bat loses a piece to our hero's blade.

From the dark, Alpha Bat pushes the bishop to G5. From D3 to H3, our hero's rook swallows Alpha Bat's pawn.

Alpha Bat answers by moving the knight from D7 to B6, while our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Alpha Bat brings the king to F7.

From C5 to B6, our hero's pawn swallows Alpha Bat's knight.

Alpha Bat's king advances from F7 to F6, while our hero advances the pawn from B6 to B7. Alpha Bat sets the bishop on D7, watching every square.

Promotion: on B8, our hero turns a pawn into a queen.

From the dark, Alpha Bat pushes the king to F5. our hero's queen takes D8, leaving B8 behind, and right after that alpha Bat answers by moving the pawn from E4 to E3.

By taking the bishop on D7, our hero drives Alpha Bat into check.

With dungeon cunning, Alpha Bat brings the king to E4. A clean strike: our hero's queen topples the pawn on D6.

Alpha Bat's bishop advances from G5 to H6. From D6 to H6, our hero's queen swallows Alpha Bat's bishop.

Alpha Bat sets the king on D4, watching every square. A clean strike: our hero's queen topples the pawn on H4.

From the dark, Alpha Bat pushes the king to C3. From H4 to F4, our hero's queen swallows Alpha Bat's pawn.

Alpha Bat answers by moving the rook from E5 to D5, while our hero slides the queen across the board, from F4 to E4. With dungeon cunning, Alpha Bat brings the rook to D3, and with a steady hand, our hero brings the rook to H7.

Alpha Bat's king advances from C3 to C2. A clean strike: our hero's rook topples the pawn on E7.

Alpha Bat sets the king on C1, watching every square. Check: our hero tightens the net by bringing the queen to C4.

From the dark, Alpha Bat pushes the king to B2. A clean strike: our hero's queen topples the rook on D3.

Alpha Bat answers by moving the pawn from E3 to E2. From E1 to E2, our hero's king swallows Alpha Bat's pawn.

With dungeon cunning, Alpha Bat brings the king to A1, while with a steady hand, our hero brings the king to F1. Alpha Bat's king advances from A1 to B2, and our hero advances the rook from E7 to E1.

Alpha Bat sets the king on A2, watching every square. Without hurry or fear, our hero places the queen on C3.

Neither our hero nor Alpha Bat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 44 s
Moves
45
How it ended
stalemate
Captures (hero / opponent)
11 / 0
Material captured (hero / opponent)
21 / 0
First capture
move 2
Skills used
1

Floor 8 statistics

Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.

This game (45 moves) lasted longer than 53% of the games on this floor.

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