Battle chronicle
The duel begins: our hero against Spider on floor 3.
With an adventurer's precision, our hero takes the rival knight on D3.
Draw. The dungeon keeps the names of our hero and Spider.
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The battle, move by move
our hero captures the enemy pawn: the bishop leaps from C1 to E3.
Spider answers by moving the pawn from A4 to A3, while our hero slides the knight across the board, from G1 to E2. With dungeon cunning, Spider brings the pawn to C2.
With a steady hand, our hero brings the bishop to C1; then spider's knight advances from F6 to D5. our hero claims the enemy pawn by landing on A3.
Spider sets the king on F7, watching every square, and without hurry or fear, our hero places the pawn on G4. From the dark, Spider pushes the knight to F4, while our hero's knight takes G1, leaving E2 behind.
Spider's knight reaches D3 and threatens our hero's king.
our hero slides the king across the board, from E1 to E2. Check from Spider: the knight plants itself on F4.
With a steady hand, our hero brings the king to E3. On C1, Spider promotes and gains a reinforcing knight.
our hero captures the enemy knight: the king leaps from E3 to E4.
Spider sets the knight on D3, watching every square, while without hurry or fear, our hero places the knight on E2. From the dark, Spider pushes the king to E6, and our hero's bishop takes C1, leaving A3 behind.
Spider answers by moving the knight from F4 to H5. our hero claims the enemy knight by landing on D3.
Spider's pawn reaches E4 and threatens our hero's king.
our hero captures the enemy pawn: the king leaps from D3 to E4.
Check from Spider: the knight plants itself on F6.
our hero advances the king from E4 to F4, and right after that spider sets the king on D5, watching every square. Check: our hero tightens the net by bringing the knight to C3.
From the dark, Spider pushes the king to D4, while our hero's bishop takes D2, leaving C1 behind. Spider answers by moving the pawn from C7 to C5.
From E2, our hero's knight forces Spider to defend.
With dungeon cunning, Spider brings the king to D5. With a steady hand, our hero brings the king to G5, and right after that spider's king advances from D5 to C6.
our hero captures the enemy pawn: the king leaps from G5 to G6.
A cruel blow: Spider's knight captures our hero's pawn on G4.
Without hurry or fear, our hero places the pawn on H3. Spider gives check with the knight on E5.
our hero's king takes F5, leaving G6 behind. Spider answers by moving the knight from E5 to F3, while our hero slides the bishop across the board, from D2 to E3.
With dungeon cunning, Spider brings the king to B5. With a steady hand, our hero brings the king to F4; then spider's knight advances from F3 to D4.
our hero captures the knight on D4 and leaves Spider in check.
Spider sets the king on B6, watching every square, and without hurry or fear, our hero places the knight on B3. From the dark, Spider pushes the king to B7.
our hero captures the pawn on C5 and leaves Spider in check.
Spider answers by moving the king from B7 to C6. our hero captures the enemy pawn: the knight leaps from C5 to A6.
With dungeon cunning, Spider brings the king to D6. With a steady hand, our hero brings the knight to B8, and right after that spider's king advances from D6 to E6.
our hero advances the bishop from E3 to D4; then spider sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on H4.
From the dark, Spider pushes the king to E8, and our hero's pawn takes H5, leaving H4 behind. Check from Spider: the pawn plants itself on E5.
our hero claims the enemy pawn by landing on E5.
With dungeon cunning, Spider brings the king to E7. With a steady hand, our hero brings the pawn to H6; then spider's king advances from E7 to F7.
our hero advances the pawn from H6 to H7, and right after that spider sets the king on G7, watching every square. From F5, our hero's king forces Spider to defend.
From the dark, Spider pushes the king to F7. our hero's pawn crowns on H8 and becomes a queen.
Spider answers by moving the king from F7 to E7. our hero gives check with the queen on G7.
With dungeon cunning, Spider brings the king to E8. With a steady hand, our hero brings the knight to C6.
Neither our hero nor Spider claims victory. A draw on the board.