Battle chronicle

our hero draws pieces against Gargoyle. The dungeon watches in silence.

our hero answers with fury: the king leaps from G2 to H2 and captures the enemy pawn.

Checkmate. Gargoyle defeats our hero on this floor.

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The battle, move by move

our hero advances the king from E1 to F1, while gargoyle sets the bishop on G5, watching every square. Without hurry or fear, our hero places the king on G2.

Gargoyle captures the pawn on H2 and puts our hero in check.

A clean strike: our hero's king topples the pawn on H2.

Gargoyle answers by moving the pawn from C3 to C2, and right after that our hero slides the king across the board, from H2 to H1. With dungeon cunning, Gargoyle brings the king to F7.

With a steady hand, our hero brings the king to H2, while gargoyle's queen advances from G4 to D1. our hero advances the king from H2 to H3.

Gargoyle's pawn crowns on C1 and a hostile bishop is born.

Without hurry or fear, our hero places the king on G3. From the dark, Gargoyle pushes the queen to F1, and right after that our hero's king takes G4, leaving G3 behind.

From the shadows, Backstab. Gargoyle loses a piece to our hero's blade.

Gargoyle's queen reaches G2 and threatens our hero's king.

our hero slides the king across the board, from G4 to H4. Check from Gargoyle: the queen plants itself on H2.

With a steady hand, our hero brings the king to G4. Gargoyle's pawn advances from C4 to C3, while our hero advances the king from G4 to F3.

Gargoyle sets the rook on B3, watching every square. Without hurry or fear, our hero places the king on E4; then from the dark, Gargoyle pushes the queen to H5.

our hero's king takes D3, leaving E4 behind, and right after that gargoyle answers by moving the king from F7 to G8. our hero slides the king across the board, from D3 to C4.

With dungeon cunning, Gargoyle brings the rook to A3, while with a steady hand, our hero brings the king to B5. Gargoyle's bishop advances from C1 to E3, and our hero advances the king from B5 to C6.

Gargoyle sets the pawn on C2, watching every square. Without hurry or fear, our hero places the king on D7. From the shadows, Backstab. Gargoyle loses a piece to our hero's blade.

From the dark, Gargoyle pushes the rook to A2. From D7 to E6, our hero's king swallows Gargoyle's pawn.

Gargoyle's pawn crowns on C1 and a hostile queen is born.

our hero slides the king across the board, from E6 to D6, and with dungeon cunning, Gargoyle brings the queen to C3. With a steady hand, our hero brings the king to D5.

Gargoyle's queen reaches C5 and threatens our hero's king.

our hero advances the king from D5 to E6. Check from Gargoyle: the queen plants itself on G4.

Without hurry or fear, our hero places the king on F6. Gargoyle gives check with the queen on B6.

A clean strike: our hero's king topples the pawn on E5.

Gargoyle's edge falls on E6 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 41 s
Moves
46
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
3 / 1
First capture
move 2
Skills used
2

Floor 55 statistics

Against Gargoyle, heroes have won 19% of 16 finished games (3 wins, 12 losses, 1 draws). Average length: 26 moves. Average game time: 1 min 42 s. Most common ending: checkmate.

This game (46 moves) lasted longer than 88% of the games on this floor.

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