Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival pawn on C5.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
A clean strike: our hero's bishop topples the pawn on A3.
Rat's pawn advances from D7 to D5. From A3 to C5, our hero's bishop swallows Rat's pawn.
Rat sets the pawn on G5, watching every square; then without hurry or fear, our hero places the bishop on A7. From the dark, Rat pushes the king to D7, and right after that our hero's bishop takes E3, leaving A7 behind.
Rat answers by moving the pawn from G5 to G4; then our hero slides the bishop across the board, from E3 to G5. With dungeon cunning, Rat brings the pawn to D4.
With a steady hand, our hero brings the bishop to D2, and rat's king advances from D7 to E8. A clean strike: our hero's bishop topples the pawn on A5.
Rat sets the king on F8, watching every square. From A5 to C7, our hero's bishop swallows Rat's pawn.
From the dark, Rat pushes the king to F7; then our hero's bishop takes E5, leaving C7 behind. Rat answers by moving the pawn from C6 to C5, and right after that our hero slides the king across the board, from E1 to D2.
With dungeon cunning, Rat brings the pawn to C4. A clean strike: our hero's bishop topples the pawn on D4.
Rat's king advances from F7 to F8. our hero advances the bishop from D4 to A7, and rat sets the pawn on G3, watching every square.
Without hurry or fear, our hero places the bishop on E3. From the dark, Rat pushes the pawn to E5, and right after that our hero's king takes C3, leaving D2 behind.
Rat answers by moving the king from F8 to F7. A clean strike: our hero's king topples the pawn on C4.
With dungeon cunning, Rat brings the king to G6. With a steady hand, our hero brings the king to D5, and rat's king advances from G6 to F7.
A clean strike: our hero's king topples the pawn on E5.
Rat sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the pawn to G2; then our hero's king takes F3, leaving F4 behind.
Rat answers by moving the king from E7 to D8. From F3 to G2, our hero's king swallows Rat's pawn.
Neither our hero nor Rat claims victory. A draw on the board.