Battle chronicle

In the depths of Sewers, our hero faces Rat.

With an adventurer's precision, our hero takes the rival queen on E3.

our hero is forced to flee. Rat holds the field.

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The battle, move by move

With a steady hand, our hero brings the pawn to H3. Rat moves the pawn from G4 to H3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on H3.

Rat advances to B2 and claims our pawn.

Without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the king to F8; then our hero's pawn takes E4, leaving E2 behind.

Rat's pawn crowns on B1 and a hostile queen is born.

our hero slides the king across the board, from F1 to E2. Rat gives check with the queen on E1.

With a steady hand, our hero brings the king to D3. Rat's queen reaches E3 and threatens our hero's king.

From D2 to E3, our hero's pawn swallows Rat's queen.

Rat sets the knight on B8, watching every square; then without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the pawn to A4, and right after that our hero's king takes D1, leaving D2 behind.

Rat answers by moving the knight from B8 to D7; then our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Rat brings the pawn to G5.

With a steady hand, our hero brings the pawn to E6, and rat's king advances from F8 to E8. our hero advances the pawn from F2 to F3, while rat sets the knight on F8, watching every square.

Without hurry or fear, our hero places the pawn on E4. From the dark, Rat pushes the knight to G6; then our hero's pawn takes H4, leaving H3 behind.

Rat answers by moving the knight from G6 to F4, and right after that our hero slides the king across the board, from D1 to C1. Rat moves the pawn from G5 to H4 and topples our hero's pawn.

With a steady hand, our hero brings the pawn to E5. Check from Rat: the knight plants itself on D3.

our hero advances the king from C1 to B1, and rat sets the knight on F4, watching every square. Without hurry or fear, our hero places the pawn on A3.

From the dark, Rat pushes the pawn to H3.

our hero is forced to flee. Rat holds the field.