Battle chronicle

our hero draws pieces against Zombie. The dungeon watches in silence.

A cruel blow: Zombie's rook captures our hero's queen on F2.

Checkmate! our hero topples Zombie and claims victory.

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The battle, move by move

With a steady hand, our hero brings the queen to D2. Zombie captures the pawn on F2 and puts our hero in check.

From D2 to F2, our hero's queen swallows Zombie's pawn.

Zombie moves the rook from F6 to F2 and topples our hero's queen.

A clean strike: our hero's king topples the rook on F2.

From the dark, Zombie pushes the bishop to F5, and right after that our hero's knight takes C3, leaving B1 behind. Zombie captures the pawn on B2 and puts our hero in check.

our hero slides the king across the board, from F2 to G3. In that instant, Backstab: one of Zombie's pieces vanishes without a trace.

With dungeon cunning, Zombie brings the king to D7. From C3 to D5, our hero's knight swallows Zombie's pawn.

Zombie's king advances from D7 to D6, while our hero advances the knight from D5 to E3. Zombie sets the bishop on E6, watching every square.

Without hurry or fear, our hero places the knight on F3. Check from Zombie: the pawn plants itself on H4.

A clean strike: our hero's king topples the pawn on H4.

Zombie answers by moving the bishop from E6 to C8. Check: our hero tightens the net by bringing the rook to D1.

With dungeon cunning, Zombie brings the king to C6. our hero gives check with the rook on C1.

Zombie's king advances from C6 to D6. From C4, our hero's knight forces Zombie to defend.

Zombie sets the king on E6, watching every square. A clean strike: our hero's knight topples the rook on B2.

From the dark, Zombie pushes the bishop to D7. our hero's rook takes C7, leaving C1 behind; then zombie answers by moving the king from E6 to F6.

A clean strike: our hero's rook topples the bishop on D7.

With dungeon cunning, Zombie brings the pawn to E5. From D7 to B7, our hero's rook swallows Zombie's pawn.

Zombie's pawn advances from E5 to E4, while our hero advances the knight from F3 to D4. Zombie sets the knight on C8, watching every square.

Without hurry or fear, our hero places the king on H5; then from the dark, Zombie pushes the knight to D6. our hero's rook takes B6, leaving B7 behind, and right after that zombie answers by moving the pawn from A5 to A4.

By taking the knight on D6, our hero drives Zombie into check.

With dungeon cunning, Zombie brings the king to E5. A clean strike: our hero's rook topples the pawn on A6.

Zombie's pawn advances from E4 to E3. Check: our hero tightens the net by bringing the knight to C6.

Zombie sets the king on E6, watching every square. A clean strike: our hero's rook topples the pawn on A4.

From the dark, Zombie pushes the king to D7. From H3, our hero's bishop forces Zombie to defend.

Zombie answers by moving the king from D7 to C7, while our hero slides the bishop across the board, from H3 to F1. With dungeon cunning, Zombie brings the pawn to E2.

From F1 to E2, our hero's bishop swallows Zombie's pawn.

Zombie's king advances from C7 to D6, while our hero advances the knight from C6 to D4. Zombie sets the king on C7, watching every square.

Check: our hero tightens the net by bringing the rook to C1.

From the dark, Zombie pushes the king to D6. our hero gives check with the rook on A6.

Zombie answers by moving the king from D6 to D7, and our hero slides the rook across the board, from C1 to C6. With dungeon cunning, Zombie brings the king to E7.

Check: our hero tightens the net by bringing the rook to C7.

Zombie's king advances from E7 to E8. And it is checkmate: our hero ends the game on A8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 13 s
Moves
63
How it ended
checkmate
Captures (hero / opponent)
11 / 3
Material captured (hero / opponent)
23 / 11
First capture
move 1
Skills used
1

Floor 12 statistics

Against Zombie, heroes have won 59% of 225 finished games (132 wins, 73 losses, 20 draws). Average length: 40 moves. Average game time: 2 min 47 s. Most common ending: checkmate.

This game (63 moves) lasted longer than 83% of the games on this floor.

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