Battle chronicle

A new legend is written: our hero challenges Spider on floor 3.

Spider advances its king to G5 and claims our rook.

Spider falls to our hero's mate. The legend grows.

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The battle, move by move

our hero claims the enemy pawn by landing on E3.

Spider sets the king on D7, watching every square, and without hurry or fear, our hero places the pawn on A3. From the dark, Spider pushes the king to D6.

our hero claims the enemy pawn by landing on C3.

Spider answers by moving the king from D6 to C5, and our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Spider brings the pawn to C6.

With a steady hand, our hero brings the rook to B1, and right after that spider's knight advances from E4 to G3. our hero captures the enemy knight: the pawn leaps from H2 to G3.

Spider sets the pawn on E4, watching every square, while without hurry or fear, our hero places the rook on A1. From the dark, Spider pushes the pawn to A5, and our hero's bishop takes B2, leaving C1 behind.

Spider answers by moving the pawn from F6 to F5, while our hero slides the bishop across the board, from B2 to C3. With dungeon cunning, Spider brings the pawn to E6.

our hero captures the enemy pawn: the bishop leaps from C3 to A5.

Spider's pawn advances from F5 to F4. our hero advances the bishop from A5 to C7. Spider's pawn falls on G3 and tears the pawn from our hero.

our hero captures the enemy pawn: the bishop leaps from C7 to G3.

From the dark, Spider pushes the pawn to E5. our hero claims the enemy pawn by landing on E5.

Spider answers by moving the king from C5 to B6. From D4, our hero's bishop forces Spider to defend.

With dungeon cunning, Spider brings the king to C7. With a steady hand, our hero brings the rook to B1, and right after that spider's king advances from C7 to D7.

our hero advances the knight from G1 to H3; then spider sets the king on E6, watching every square. Without hurry or fear, our hero places the knight on F2.

From the dark, Spider pushes the king to F7. our hero captures the enemy pawn: the knight leaps from F2 to E4.

Spider answers by moving the king from F7 to F8. our hero gives check with the bishop on C5.

With dungeon cunning, Spider brings the king to G8. With a steady hand, our hero brings the knight to C3; then spider's king advances from G8 to F7.

our hero claims the enemy pawn by landing on A4.

Spider sets the king on G6, watching every square, and without hurry or fear, our hero places the pawn on E4. From the dark, Spider pushes the king to H7, while our hero's king takes D2, leaving E1 behind.

Spider answers by moving the king from H7 to G6. Check: our hero tightens the net by bringing the rook to G1.

With dungeon cunning, Spider brings the king to F7. With a steady hand, our hero brings the pawn to E5, and right after that spider's king advances from F7 to E8.

our hero advances the knight from A4 to B6; then spider sets the king on D8, watching every square. Without hurry or fear, our hero places the knight on A8.

From the dark, Spider pushes the king to E8, and our hero's pawn takes A4, leaving A3 behind. Spider answers by moving the king from E8 to F7, while our hero slides the pawn across the board, from A4 to A5.

With dungeon cunning, Spider brings the king to E8. With a steady hand, our hero brings the pawn to E6; then spider's king advances from E8 to D8.

our hero gives check with the bishop on B6.

Spider sets the king on E7, watching every square, and without hurry or fear, our hero places the pawn on A6. A cruel blow: Spider's king captures our hero's pawn on E6.

Check: our hero tightens the net by bringing the knight to C7.

Spider answers by moving the king from E6 to E5, and our hero slides the king across the board, from D2 to D1. With dungeon cunning, Spider brings the king to F5.

With a steady hand, our hero brings the pawn to A7, and right after that spider's king advances from F5 to E5. our hero's pawn crowns on A8 and becomes a queen.

Spider sets the king on E4, watching every square. our hero captures the pawn on C6 and leaves Spider in check.

From the dark, Spider pushes the king to E5. From G5, our hero's rook forces Spider to defend.

Spider answers by moving the king from E5 to F4. Check: our hero tightens the net by bringing the queen to D6.

Spider's king falls on G5 and tears the rook from our hero.

our hero gives check with the bishop on E3.

Spider's king advances from G5 to G4. our hero advances the pawn from C4 to C5, and right after that spider sets the king on H4, watching every square.

Without hurry or fear, our hero places the knight on E6. From the dark, Spider pushes the king to H3, while our hero's pawn takes C6, leaving C5 behind.

Spider answers by moving the king from H3 to G2, and our hero slides the king across the board, from D1 to D2. With dungeon cunning, Spider brings the king to H1.

With a steady hand, our hero brings the pawn to C7, and right after that spider's king advances from H1 to G2. our hero's pawn crowns on C8 and becomes a queen.

Spider sets the king on H1, watching every square, while without hurry or fear, our hero places the queen on F4. From the dark, Spider pushes the king to G2.

Check: our hero tightens the net by bringing the queen to G4.

Spider answers by moving the king from G2 to F1. And it is checkmate: our hero ends the game on H3.