Battle chronicle

our hero draws pieces against Gelatin. The dungeon watches in silence.

our hero answers with fury: the bishop leaps from C1 to F4 and captures the enemy rook.

Neither our hero nor Gelatin claims victory. A draw on the board.

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The battle, move by move

A clean strike: our hero's bishop topples the rook on F4.

From the dark, Gelatin pushes the king to E7. By taking the bishop on D6, our hero drives Gelatin into check.

Gelatin moves the king from E7 to D6 and topples our hero's bishop.

our hero slides the king across the board, from E1 to E2, while with dungeon cunning, Gelatin brings the king to E7. With a steady hand, our hero brings the king to E3, and gelatin's king advances from E7 to D6.

our hero advances the king from E3 to D3, while gelatin sets the pawn on A3, watching every square. Without hurry or fear, our hero places the king on C2.

From the dark, Gelatin pushes the king to E7; then our hero's king takes B3, leaving C2 behind. Gelatin gives check with the pawn on C4.

From B3 to B4, our hero's king swallows Gelatin's pawn.

With dungeon cunning, Gelatin brings the knight to F8. A clean strike: our hero's king topples the pawn on C4.

Gelatin's pawn advances from D7 to D6. our hero advances the king from C4 to B3. our hero activates Backstab and silently removes a threat from Gelatin.

Gelatin sets the king on D7, watching every square. Without hurry or fear, our hero places the king on C4, and right after that from the dark, Gelatin pushes the knight to H7.

our hero's king takes D5, leaving C4 behind; then gelatin answers by moving the king from D7 to C7. our hero slides the king across the board, from D5 to E4.

With dungeon cunning, Gelatin brings the pawn to B5, and with a steady hand, our hero brings the king to D4. Gelatin's knight reaches E6 and threatens our hero's king.

our hero advances the king from D4 to C3, and right after that gelatin sets the pawn on H5, watching every square. Without hurry or fear, our hero places the king on B4; then from the dark, Gelatin pushes the knight to F6.

our hero's king takes A5, leaving B4 behind, and right after that gelatin answers by moving the king from C7 to B8. From A5 to A6, our hero's king swallows Gelatin's pawn.

With dungeon cunning, Gelatin brings the king to C8. A clean strike: our hero's king topples the pawn on B5.

Gelatin gives check with the knight on C7.

our hero advances the king from B5 to C6; then gelatin sets the king on B8, watching every square. A clean strike: our hero's king topples the pawn on D6.

From the dark, Gelatin pushes the pawn to G6. our hero's king takes E5, leaving D6 behind; then gelatin answers by moving the king from B8 to B7.

A clean strike: our hero's king topples the knight on F6.

With dungeon cunning, Gelatin brings the knight to E6. From F6 to G6, our hero's king swallows Gelatin's pawn.

Gelatin's pawn advances from H5 to H4, while our hero advances the king from G6 to H5. Gelatin sets the pawn on H3, watching every square.

Without hurry or fear, our hero places the king on G4; then from the dark, Gelatin pushes the knight to G5. our hero's king takes G3, leaving G4 behind, and right after that gelatin answers by moving the knight from G5 to F7.

From G3 to H3, our hero's king swallows Gelatin's pawn.

The duel ends in a draw: our hero and Gelatin withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 27 s
Moves
55
How it ended
draw
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
18 / 3
First capture
move 0
Skills used
1

Floor 7 statistics

Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.

This game (55 moves) lasted longer than 49% of the games on this floor.

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