Battle chronicle

In the depths of Sewers, our hero faces Rat.

our hero's bishop lands on F6 and defeats Rat's knight!

Checkmate! our hero topples Rat and claims victory.

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The battle, move by move

From C1 to A3, our hero's bishop swallows Rat's pawn.

With dungeon cunning, Rat brings the knight to F6. A clean strike: our hero's bishop topples the pawn on C5.

Rat's pawn advances from E7 to E5. our hero advances the bishop from C5 to B6, and rat sets the pawn on C5, watching every square.

A clean strike: our hero's bishop topples the pawn on A5.

From the dark, Rat pushes the knight to G8. From A5 to C7, our hero's bishop swallows Rat's pawn.

Rat answers by moving the king from E8 to D7. A clean strike: our hero's bishop topples the pawn on E5.

With dungeon cunning, Rat brings the king to C6. With a steady hand, our hero brings the bishop to H8, and rat's king advances from C6 to B7.

our hero advances the bishop from H8 to F6, while rat sets the king on A6, watching every square. Without hurry or fear, our hero places the bishop on D4.

From the dark, Rat pushes the king to A7. By taking the pawn on C5, our hero drives Rat into check.

Rat answers by moving the king from A7 to B8. our hero gives check with the bishop on D6.

With dungeon cunning, Rat brings the king to C8. With a steady hand, our hero brings the bishop to E7, while rat's pawn advances from G6 to G5.

From E7 to G5, our hero's bishop swallows Rat's pawn.

Rat sets the knight on F6, watching every square. A clean strike: our hero's bishop topples the knight on F6.

From the dark, Rat pushes the king to C7, and right after that our hero's pawn takes F3, leaving F2 behind. Rat answers by moving the king from C7 to B8.

A clean strike: our hero's pawn topples the pawn on G4.

With dungeon cunning, Rat brings the king to C8. With a steady hand, our hero brings the pawn to G5, and rat's king advances from C8 to B7.

our hero advances the pawn from G5 to G6, while rat sets the king on C7, watching every square. Without hurry or fear, our hero places the pawn on G7.

From the dark, Rat pushes the king to B7. Promotion: on G8, our hero turns a pawn into a queen.

Rat answers by moving the king from B7 to B6. From B8, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to A5. Check: our hero tightens the net by bringing the bishop to D8.

Rat's king advances from A5 to A4. our hero gives check with the queen on A8.

Rat sets the king on B5, watching every square; then without hurry or fear, our hero places the pawn on H4. From the dark, Rat pushes the king to B4, and right after that our hero's pawn takes H5, leaving H4 behind.

Rat answers by moving the king from B4 to B5; then our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Rat brings the king to C5.

With a steady hand, our hero brings the pawn to H7, and rat's king advances from C5 to D4. Promotion: on H8, our hero turns a pawn into a queen.

Rat sets the king on E3, watching every square. our hero gives check with the queen on E8.

From the dark, Rat pushes the king to D4. From A4, our hero's queen forces Rat to defend.

Rat answers by moving the king from D4 to C5. Check: our hero tightens the net by bringing the bishop to E7.

With dungeon cunning, Rat brings the king to D5. our hero gives check with the pawn on E4.

Rat's king advances from D5 to E6. From G5, our hero's bishop forces Rat to defend.

Rat sets the king on D6, watching every square. Check: our hero tightens the net by bringing the pawn to E5.

From the dark, Rat pushes the king to C5. our hero gives check with the queen on A5.

Rat answers by moving the king from C5 to C4; then our hero slides the pawn across the board, from C2 to C3. With dungeon cunning, Rat brings the king to B3.

Check: our hero tightens the net by bringing the queen to B5.

Rat's king advances from B3 to A3. And it is checkmate: our hero ends the game on A8.