Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

A cruel blow: Spider's king captures our hero's queen on G8.

Checkmate! our hero topples Spider and claims victory.

Loading…

The battle, move by move

A clean strike: our hero's pawn topples the pawn on E3.

Spider answers by moving the king from E8 to F7. From D2 to C3, our hero's pawn swallows Spider's pawn.

With dungeon cunning, Spider brings the pawn to A5. With a steady hand, our hero brings the pawn to B3. Spider advances to B3 and claims our pawn.

From A2 to B3, our hero's pawn swallows Spider's pawn.

Spider sets the pawn on F5, watching every square; then without hurry or fear, our hero places the pawn on B4. From the dark, Spider pushes the knight to G5.

From B4 to A5, our hero's pawn swallows Spider's pawn.

Spider answers by moving the king from F7 to G6; then our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Spider brings the pawn to F4.

With a steady hand, our hero brings the pawn to A7, and spider's king advances from G6 to G7. A clean strike: our hero's pawn topples the pawn on F4.

Spider sets the pawn on E4, watching every square. From F4 to G5, our hero's pawn swallows Spider's knight.

From the dark, Spider pushes the pawn to E6. Promotion: on A8, our hero turns a pawn into a queen.

Spider answers by moving the pawn from E6 to E5. From B7, our hero's queen forces Spider to defend.

With dungeon cunning, Spider brings the king to H8. Check: our hero tightens the net by bringing the queen to B8.

Spider's king advances from H8 to H7. From B8 to E5, our hero's queen swallows Spider's pawn.

Spider sets the pawn on E3, watching every square. A clean strike: our hero's queen topples the pawn on E3.

From the dark, Spider pushes the king to H8. Check: our hero tightens the net by bringing the queen to E8.

Spider answers by moving the king from H8 to G7; then our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Spider brings the king to F6.

With a steady hand, our hero brings the queen to E3, and spider's king advances from F6 to G7. Check: our hero tightens the net by bringing the queen to H6.

Spider sets the king on F6, watching every square. our hero gives check with the pawn on G7.

From the dark, Spider pushes the king to F7. Promotion: on G8, our hero turns a pawn into a queen.

Spider advances to G8 and claims our queen.

Check: our hero tightens the net by bringing the queen to G6.

With dungeon cunning, Spider brings the king to F8. our hero gives check with the bishop on H6.

Spider's king advances from F8 to E7. From G7, our hero's queen forces Spider to defend.

Spider sets the king on E8, watching every square; then without hurry or fear, our hero places the knight on F3. From the dark, Spider pushes the king to D8, and right after that our hero's knight takes E5, leaving F3 behind.

Spider answers by moving the king from D8 to C8; then our hero slides the knight across the board, from E5 to F7. With dungeon cunning, Spider brings the king to B7.

Check: our hero tightens the net by bringing the knight to D6.

Spider's king advances from B7 to B8. And it is checkmate: our hero ends the game on B7.