Battle chronicle

In the depths of Sewers, our hero faces Giant Rat.

With an adventurer's precision, our hero takes the rival knight on B6.

Draw. The dungeon keeps the names of our hero and Giant Rat.

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The battle, move by move

From C1 to A3, our hero's bishop swallows Giant Rat's bishop.

Giant Rat sets the pawn on G3, watching every square. A clean strike: our hero's bishop topples the pawn on D6.

Giant Rat gives check with the knight on D3.

our hero's king takes E2, leaving E1 behind. Giant Rat's pawn reaches F3 and threatens our hero's king.

A clean strike: our hero's knight topples the pawn on F3.

In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.

With dungeon cunning, Giant Rat brings the pawn to G2, and with a steady hand, our hero brings the bishop to H2. Giant Rat gives check with the knight on F4.

our hero advances the king from E2 to E3. Giant Rat advances to F3 and claims our knight.

From E3 to F3, our hero's king swallows Giant Rat's bishop.

From the dark, Giant Rat pushes the knight to G6. A clean strike: our hero's king topples the pawn on G2.

Giant Rat answers by moving the king from E8 to F7, and our hero slides the bishop across the board, from H2 to C7. With dungeon cunning, Giant Rat brings the knight to F8.

A clean strike: our hero's bishop topples the pawn on A5.

In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.

Giant Rat's king advances from F7 to E7; then our hero advances the king from G2 to F3. Giant Rat sets the king on F6, watching every square, and right after that without hurry or fear, our hero places the king on E4.

From the dark, Giant Rat pushes the knight to D7; then our hero's king takes D4, leaving E4 behind. Giant Rat answers by moving the king from F6 to G5.

A clean strike: our hero's king topples the pawn on C4.

With dungeon cunning, Giant Rat brings the king to F5. With a steady hand, our hero brings the king to D4, while giant Rat's knight advances from D7 to F6.

our hero advances the king from D4 to C5. Check from Giant Rat: the knight plants itself on D7.

From C5 to C6, our hero's king swallows Giant Rat's pawn.

From the dark, Giant Rat pushes the knight to B6. A clean strike: our hero's king topples the knight on B6.

Neither our hero nor Giant Rat claims victory. A draw on the board.