Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

Rat moves its king from F5 to G4 and topples our hero's pawn!

Checkmate. Rat defeats our hero on this floor.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat sets the knight on E5, watching every square, and without hurry or fear, our hero places the pawn on H3. From the dark, Rat pushes the king to D7.

our hero claims the enemy pawn by landing on G4.

Rat answers by moving the pawn from C5 to C4, and our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the king to D6.

With a steady hand, our hero brings the pawn to F4, and right after that rat's knight advances from E5 to D7. our hero advances the pawn from F4 to F5.

A cruel blow: Rat's pawn captures our hero's pawn on F5.

our hero claims the enemy pawn by landing on F5.

From the dark, Rat pushes the king to E5. Check: our hero tightens the net by bringing the pawn to D4.

A cruel blow: Rat's king captures our hero's pawn on F5.

our hero slides the pawn across the board, from D4 to D5. Rat's pawn falls on D5 and tears the pawn from our hero.

From G4, our hero's pawn forces Rat to defend.

A cruel blow: Rat's king captures our hero's pawn on G4.

our hero advances the pawn from E2 to E3, and right after that rat sets the pawn on E6, watching every square. Without hurry or fear, our hero places the king on D2.

From the dark, Rat pushes the pawn to E5, while our hero's king takes E2, leaving D2 behind. Rat answers by moving the knight from D7 to F8, and our hero slides the king across the board, from E2 to F2.

With dungeon cunning, Rat brings the pawn to E4. With a steady hand, our hero brings the king to G2, and right after that rat's king advances from G4 to G5.

our hero advances the king from G2 to G3; then rat sets the king on F5, watching every square. Without hurry or fear, our hero places the king on H4.

From the dark, Rat pushes the pawn to C6, and our hero's king takes H5, leaving H4 behind. Rat answers by moving the knight from F8 to E6, while our hero slides the king across the board, from H5 to H6.

With dungeon cunning, Rat brings the knight to F8. With a steady hand, our hero brings the king to G7.

Rat's knight reaches E6 and threatens our hero's king.

our hero advances the king from G7 to F7, and right after that rat sets the king on E5, watching every square. Without hurry or fear, our hero places the king on E7.

From the dark, Rat pushes the pawn to C5, while our hero's king takes D7, leaving E7 behind. Rat answers by moving the king from E5 to F5, and our hero slides the king across the board, from D7 to E7.

With dungeon cunning, Rat brings the king to E5. With a steady hand, our hero brings the king to D7, and right after that rat's king advances from E5 to F5.

our hero advances the king from D7 to D6; then rat sets the knight on G5, watching every square. our hero claims the enemy pawn by landing on D5.

From the dark, Rat pushes the pawn to C3. our hero captures the enemy pawn: the king leaps from D5 to C5.

Rat answers by moving the king from F5 to G4, while our hero slides the king across the board, from C5 to D4. With dungeon cunning, Rat brings the king to F3.

our hero captures the enemy pawn: the king leaps from D4 to C3.

A cruel blow: Rat's king captures our hero's pawn on E3.

our hero advances the king from C3 to C4, and right after that rat sets the knight on E6, watching every square. Without hurry or fear, our hero places the king on B5.

From the dark, Rat pushes the king to D4. our hero claims the enemy pawn by landing on A5.

Rat answers by moving the king from D4 to C5, and our hero slides the king across the board, from A5 to A6. With dungeon cunning, Rat brings the pawn to E3.

With a steady hand, our hero brings the king to B7, and right after that rat's pawn advances from E3 to E2. our hero advances the king from B7 to A6.

Check from Rat: the knight plants itself on C7.

Without hurry or fear, our hero places the king on A5. On E1, Rat promotes and gains a reinforcing queen.

our hero's pawn takes C3, leaving C2 behind. Rat's edge falls on C3 and it is mate against our hero.