Battle chronicle

In the depths of Sewers, our hero faces Slug.

A cruel blow: Slug's king captures our hero's queen on C5.

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

From B2 to C3, our hero's pawn swallows Slug's pawn.

Slug moves the bishop from E4 to C2 and topples our hero's pawn.

our hero advances the king from E1 to F1, while slug sets the bishop on B1, watching every square. Without hurry or fear, our hero places the pawn on D4.

From the dark, Slug pushes the bishop to A2. A clean strike: our hero's pawn topples the pawn on C5.

Slug advances to C5 and claims our pawn.

our hero slides the pawn across the board, from C3 to C4, and with dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to E4, while slug's knight advances from B3 to D4.

our hero advances the pawn from E4 to E5, and slug sets the pawn on B4, watching every square. Without hurry or fear, our hero places the pawn on E6.

From the dark, Slug pushes the pawn to B3. From E6 to F7, our hero's pawn swallows Slug's pawn.

Slug answers by moving the king from D8 to D7. Promotion: on F8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the knight to C2. With a steady hand, our hero brings the queen to F3, and slug's knight advances from C2 to B4.

From D3, our hero's queen forces Slug to defend.

Slug sets the king on E8, watching every square, and right after that without hurry or fear, our hero places the queen on G3. From the dark, Slug pushes the king to D8.

A clean strike: our hero's queen topples the pawn on G4.

Slug answers by moving the pawn from B3 to B2. From D1, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the pawn to F4, while slug's king advances from E7 to F6.

our hero advances the pawn from G2 to G4, and slug sets the king on E6, watching every square. From F5, our hero's pawn forces Slug to defend.

From the dark, Slug pushes the king to E7, and right after that our hero's pawn takes G5, leaving G4 behind. Slug answers by moving the king from E7 to E8; then our hero slides the pawn across the board, from F5 to F6.

Slug's pawn crowns on B1 and a hostile queen is born.

From D1 to B1, our hero's queen swallows Slug's queen.

Slug's king advances from E8 to D8. A clean strike: our hero's queen topples the bishop on A2.

Slug advances to A2 and claims our queen.

Without hurry or fear, our hero places the pawn on G6. From the dark, Slug pushes the king to E8.

From F7, our hero's pawn forces Slug to defend.

Slug answers by moving the king from E8 to D8, and right after that our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Slug brings the knight to B4.

Promotion: on F8, our hero turns a pawn into a queen.

Slug's king advances from D8 to D7. Promotion: on G8, our hero turns a pawn into a queen.

Slug sets the knight on C6, watching every square. A clean strike: our hero's queen topples the pawn on C5.

From the dark, Slug pushes the knight to E5. From C5 to E5, our hero's queen swallows Slug's knight.

Slug answers by moving the king from D7 to C6. From E6, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to C5. By taking the pawn on B6, our hero drives Slug into check.

Slug moves the king from C5 to B6 and topples our hero's queen.

our hero advances the queen from G8 to D5, while slug sets the king on A6, watching every square. Without hurry or fear, our hero places the queen on D2.

From the dark, Slug pushes the king to A7. Check: our hero tightens the net by bringing the queen to D7.

Slug answers by moving the king from A7 to A6. our hero gives check with the queen on A4.

With dungeon cunning, Slug brings the king to B6. From B4, our hero's queen forces Slug to defend.

Slug's king advances from B6 to C7. Check: our hero tightens the net by bringing the queen to C5.

Slug sets the king on D8, watching every square. our hero gives check with the queen on D6.

From the dark, Slug pushes the king to E8, and right after that our hero's queen takes H6, leaving D6 behind. Slug answers by moving the king from E8 to E7; then our hero slides the pawn across the board, from C4 to C5.

With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the pawn to C6, and slug's king advances from E8 to D8.

From H8, our hero's queen forces Slug to defend.

Slug sets the king on E7, watching every square, and right after that without hurry or fear, our hero places the pawn on C7. From the dark, Slug pushes the king to E6.

Promotion: on C8, our hero turns a pawn into a queen.

Slug answers by moving the king from E6 to D6. From C5, our hero's queen forces Slug to defend.

Slug moves the king from D6 to C5 and topples our hero's queen.

With a steady hand, our hero brings the pawn to H4, while slug's king advances from C5 to B6. our hero advances the pawn from H4 to H5, and slug sets the king on B7, watching every square.

Without hurry or fear, our hero places the pawn on H6. From the dark, Slug pushes the king to A7, and right after that our hero's pawn takes H7, leaving H6 behind.

Slug answers by moving the king from A7 to B7; then our hero slides the queen across the board, from H8 to G8. With dungeon cunning, Slug brings the king to B6.

Promotion: on H8, our hero turns a pawn into a queen.

Slug's king advances from B6 to A6. Check: our hero tightens the net by bringing the queen to A1.

Slug sets the king on B6, watching every square. our hero gives check with the queen on G6.

From the dark, Slug pushes the king to C5; then our hero's queen takes G4, leaving G6 behind. Slug answers by moving the king from C5 to B6, and right after that our hero slides the queen across the board, from G4 to G5.

With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the queen to G6, while slug's king advances from C7 to D8.

our hero advances the queen from G6 to G7, and slug sets the king on E8, watching every square. Without hurry or fear, our hero places the queen on A7.

From the dark, Slug pushes the king to D8, and right after that our hero's king takes F2, leaving F1 behind. Slug answers by moving the king from D8 to E8; then our hero slides the king across the board, from F2 to F3.

With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the king to F4, and slug's king advances from D8 to E8.

our hero advances the queen from G7 to B7, while slug sets the king on D8, watching every square. From C7, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to E8; then our hero's king takes F5, leaving F4 behind. Slug answers by moving the king from E8 to F8, and right after that our hero slides the king across the board, from F5 to F6.

With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the king to E7, while slug's king advances from G8 to H8.

Check: our hero tightens the net by bringing the queen to C8.

Slug sets the king on G7, watching every square. our hero gives check with the king on E6.

From the dark, Slug pushes the king to G6, and right after that our hero's king takes E5, leaving E6 behind. Slug answers by moving the king from G6 to H6; then our hero slides the king across the board, from E5 to F4.

With dungeon cunning, Slug brings the king to G6. With a steady hand, our hero brings the king to G4, and slug's king advances from G6 to F6.

our hero advances the king from G4 to F4, while slug sets the king on G6, watching every square. Without hurry or fear, our hero places the king on G4.

From the dark, Slug pushes the king to H6; then our hero's king takes F5, leaving G4 behind. Slug answers by moving the king from H6 to H5, and right after that our hero slides the knight across the board, from G1 to H3.

With dungeon cunning, Slug brings the king to H6. With a steady hand, our hero brings the knight to G5, while slug's king advances from H6 to H5.

our hero advances the knight from G5 to H3, and slug sets the king on H6, watching every square. Without hurry or fear, our hero places the knight on F4.

Draw. The dungeon keeps the names of our hero and Slug.