Battle chronicle

our hero draws pieces against Ghoul. The dungeon watches in silence.

A cruel blow: Ghoul's rook captures our hero's bishop on A5.

our hero is forced to flee. Ghoul holds the field.

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The battle, move by move

With a steady hand, our hero brings the bishop to A3. Ghoul's queen reaches H1 and threatens our hero's king.

our hero advances the king from E1 to D2. our hero wraps a piece in Stealth; Ghoul passes through the square without seeing it.

Check from Ghoul: the queen plants itself on G2.

Without hurry or fear, our hero places the king on E3. Ghoul gives check with the queen on G1.

our hero's king takes D3, leaving E3 behind; then ghoul answers by moving the queen from G1 to G5. our hero slides the bishop across the board, from A3 to B4.

With dungeon cunning, Ghoul brings the queen to G8, and with a steady hand, our hero brings the king to D4. Ghoul gives check with the queen on G4.

our hero advances the king from D4 to C3, and right after that ghoul sets the pawn on A3, watching every square. From B4 to A3, our hero's bishop swallows Ghoul's pawn.

Check from Ghoul: the queen plants itself on G3.

our hero's king takes B2, leaving C3 behind, and right after that ghoul answers by moving the king from E8 to D8. our hero slides the bishop across the board, from A3 to B4.

Ghoul's queen reaches B3 and threatens our hero's king.

With a steady hand, our hero brings the king to C1. Ghoul's queen advances from B3 to D5. From B4 to A5, our hero's bishop swallows Ghoul's knight.

Ghoul moves the rook from A7 to A5 and topples our hero's bishop.

our hero is forced to flee. Ghoul holds the field.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 2 s
Moves
24
How it ended
resignation
Captures (hero / opponent)
2 / 1
Material captured (hero / opponent)
4 / 3
First capture
move 7
Skills used
1

Floor 16 statistics

Against Ghoul, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.

This game (24 moves) lasted longer than 30% of the games on this floor.

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