Battle chronicle

A new legend is written: our hero challenges Alpha Bat on floor 8.

A cruel blow: Alpha Bat's pawn captures our hero's bishop on D3.

our hero falls to Alpha Bat's mate. The dungeon does not forgive.

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The battle, move by move

our hero claims the enemy pawn by landing on H3.

From the dark, Alpha Bat pushes the pawn to F3. our hero captures the enemy pawn: the bishop leaps from F1 to D3.

A cruel blow: Alpha Bat's pawn captures our hero's bishop on D3.

our hero claims the enemy pawn by landing on D3.

With dungeon cunning, Alpha Bat brings the pawn to D5. With a steady hand, our hero brings the pawn to H4.

Alpha Bat's pawn reaches F2 and threatens our hero's king.

our hero advances the king from E1 to E2. On F1, Alpha Bat promotes and gains a reinforcing queen.

Without hurry or fear, our hero places the king on D2. From the dark, Alpha Bat pushes the queen to B1, while our hero's king takes E2, leaving D2 behind.

Alpha Bat's queen reaches C2 and threatens our hero's king.

our hero slides the king across the board, from E2 to E1; then with dungeon cunning, Alpha Bat brings the rook to F4. With a steady hand, our hero brings the pawn to H5.

Checkmate: Alpha Bat finishes our hero on H4.

Game details

Hero's colour
White
Time control
10+0
Actual duration
24 s
Moves
18
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
3 / 3
First capture
move 0

Floor 8 statistics

Against Alpha Bat, heroes have won 41% of 234 finished games (96 wins, 77 losses, 61 draws). Average length: 45 moves. Average game time: 2 min 40 s. Most common ending: checkmate.

This game (18 moves) lasted longer than 22% of the games on this floor.

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