Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
Slug advances its knight to F6 and claims our knight.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero claims the enemy bishop by landing on C3.
Slug's knight advances from F6 to H5. our hero captures the enemy pawn: the pawn leaps from C2 to B3.
Slug sets the pawn on F5, watching every square, while without hurry or fear, our hero places the pawn on A4. From the dark, Slug pushes the pawn to G3.
our hero captures the enemy pawn: the pawn leaps from H2 to G3.
A cruel blow: Slug's pawn captures our hero's pawn on A4.
our hero claims the enemy pawn by landing on A4.
With dungeon cunning, Slug brings the pawn to E3. our hero captures the enemy pawn: the pawn leaps from F2 to E3.
Slug's knight advances from H5 to F6. our hero advances the knight from G1 to H3, and right after that slug sets the king on E7, watching every square.
Without hurry or fear, our hero places the knight on G5. From the dark, Slug pushes the knight to E8, while our hero's knight takes H7, leaving G5 behind.
Slug answers by moving the pawn from D6 to D5, and our hero slides the knight across the board, from H7 to F6. With dungeon cunning, Slug brings the king to F8.
our hero claims the enemy pawn by landing on D5.
Slug's king advances from F8 to G8. our hero captures the enemy pawn: the knight leaps from D5 to B6.
Slug sets the king on F7, watching every square, while without hurry or fear, our hero places the knight on D5. From the dark, Slug pushes the king to E6, and our hero's knight takes F6, leaving D5 behind.
A cruel blow: Slug's knight captures our hero's knight on F6.
our hero slides the pawn across the board, from A4 to A5, and right after that with dungeon cunning, Slug brings the king to D6. With a steady hand, our hero brings the pawn to A6; then slug's king advances from D6 to E6.
our hero advances the pawn from A6 to A7, and right after that slug sets the pawn on F4, watching every square. our hero's pawn crowns on A8 and becomes a queen.
From the dark, Slug pushes the king to E7, while our hero's queen takes A5, leaving A8 behind. Slug answers by moving the knight from F6 to D5.
our hero captures the pawn on C5 and leaves Slug in check.
With dungeon cunning, Slug brings the king to F6. our hero claims the enemy knight by landing on D5.
Slug's pawn falls on G3 and tears the pawn from our hero.
our hero advances the pawn from E3 to E4; then slug sets the king on G7, watching every square. Without hurry or fear, our hero places the queen on H5.
From the dark, Slug pushes the king to G8, and our hero's queen takes H3, leaving H5 behind. Slug answers by moving the king from G8 to G7.
our hero captures the pawn on G3 and leaves Slug in check.
With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the bishop to G5; then slug's king advances from F7 to E6.
Check: our hero tightens the net by bringing the queen to G4.
Slug sets the king on E5, watching every square, and without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the king to D4.
From E3, our hero's pawn forces Slug to defend.
Slug answers by moving the king from D4 to C5. Check: our hero tightens the net by bringing the bishop to E7.
With dungeon cunning, Slug brings the king to C6. With a steady hand, our hero brings the queen to F5, and right after that slug's king advances from C6 to B7.
From B5, our hero's queen forces Slug to defend.
Slug sets the king on A8, watching every square, while without hurry or fear, our hero places the pawn on C5. From the dark, Slug pushes the king to A7, and our hero's pawn takes C6, leaving C5 behind.
Slug answers by moving the king from A7 to A8, while our hero slides the pawn across the board, from C6 to C7. With dungeon cunning, Slug brings the king to A7.
our hero's pawn crowns on C8 and becomes a queen.
Neither our hero nor Slug claims victory. A draw on the board.