Battle chronicle
In the depths of Cursed forest, Alberto C. faces Wolf.
Alberto C.'s queen lands on B1 and defeats Wolf's queen!
Checkmate! Alberto C. topples Wolf and claims victory.
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The battle, move by move
From F2 to E3, Alberto C.'s pawn swallows Wolf's queen.
Wolf moves the pawn from A3 to B2 and topples Alberto C.'s pawn.
A clean strike: Alberto C.'s pawn topples the rook on B3.
Wolf's pawn crowns on A1 and a hostile queen is born.
From B1 to C3, Alberto C.'s knight swallows Wolf's pawn.
Wolf moves the bishop from G7 to C3 and topples Alberto C.'s knight.
A clean strike: Alberto C.'s pawn topples the bishop on C3.
Stealth. Alberto C.'s trap leaves Wolf confused.
Wolf advances to E3 and claims our pawn.
Alberto C. slides the knight across the board, from G1 to F3. With dungeon cunning, Wolf brings the king to D7, while with a steady hand, Alberto C. brings the pawn to B4.
Alberto C. activates Backstab and silently removes a threat from Wolf.
Wolf's knight advances from C5 to E4; then alberto C. advances the queen from D1 to D4. Wolf captures the bishop on C1 and puts Alberto C. in check.
Without hurry or fear, Alberto C. places the queen on D1. From the dark, Wolf pushes the queen to B2; then alberto C.'s queen takes D3, leaving D1 behind.
Alberto C. activates Backstab and silently removes a threat from Wolf.
Wolf gives check with the queen on A1.
Alberto C. slides the queen across the board, from D3 to D1. With dungeon cunning, Wolf brings the queen to B1. From D1 to B1, Alberto C.'s queen swallows Wolf's queen.
Wolf's king advances from D7 to E7.
Wolf falls to Alberto C.'s mate. The legend grows.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 42 s
- Moves
- 37
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 5
- Material captured (hero / opponent)
- 27 / 13
- First capture
- move 0
- Skills used
- 3
Floor 21 statistics
Against Wolf, heroes have won 32% of 274 finished games (89 wins, 178 losses, 7 draws). Average length: 20 moves. Average game time: 1 min 32 s. Most common ending: checkmate.
This game (37 moves) lasted longer than 81% of the games on this floor.