Battle chronicle
The duel begins: Daniel C. against Ghoul on floor 16.
With an adventurer's precision, Daniel C. takes the rival queen on E1.
Ghoul falls to Daniel C.'s mate. The legend grows.
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The battle, move by move
Daniel C.'s king takes F2, leaving E1 behind. Check from Ghoul: the queen plants itself on E1.
Daniel C. claims the enemy queen by landing on E1.
With dungeon cunning, Ghoul brings the pawn to F6. With a steady hand, Daniel C. brings the knight to C3.
Stealth. Daniel C.'s trap leaves Ghoul confused.
Ghoul's pawn advances from D6 to D5.
In the end, Daniel C. delivers checkmate and Ghoul flees the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 14 s
- Moves
- 55
- How it ended
- checkmate
- Captures (hero / opponent)
- 1 / 0
- Material captured (hero / opponent)
- 9 / 0
- First capture
- move 1
- Skills used
- 1
Floor 16 statistics
Against Ghoul, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.
This game (55 moves) lasted longer than 73% of the games on this floor.