Battle chronicle

The duel begins: our hero against Rat on floor 1.

our hero answers with fury: the king leaps from B2 to B1 and captures the enemy bishop.

In the end, our hero delivers checkmate and Rat flees the board.

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The battle, move by move

our hero advances the pawn from H2 to H4; then rat sets the pawn on E5, watching every square. Without hurry or fear, our hero places the pawn on G4.

From the dark, Rat pushes the knight to B4, and our hero's pawn takes H5, leaving H4 behind. Rat answers by moving the knight from B4 to C6.

our hero claims the enemy pawn by landing on G6.

With dungeon cunning, Rat brings the king to F8. With a steady hand, our hero brings the pawn to G5; then rat's king advances from F8 to G7.

our hero advances the pawn from F2 to F4. Rat's pawn falls on F4 and tears the pawn from our hero.

Without hurry or fear, our hero places the pawn on E4. A cruel blow: Rat's king captures our hero's pawn on G6.

our hero's pawn takes E5, leaving E4 behind. Rat answers by moving the pawn from A5 to A4, and our hero slides the pawn across the board, from E5 to E6.

A cruel blow: Rat's pawn captures our hero's pawn on E6.

With a steady hand, our hero brings the king to F2, and right after that rat's pawn advances from C5 to C4. our hero advances the king from F2 to F3; then rat sets the king on H7, watching every square.

our hero claims the enemy pawn by landing on F4.

Check from Rat: the pawn plants itself on E5.

our hero's king takes F5, leaving F4 behind. A cruel blow: Rat's pawn captures our hero's pawn on B2.

Check: our hero tightens the net by bringing the pawn to G6.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to E6.

A cruel blow: Rat's king captures our hero's pawn on G6.

our hero advances the king from E6 to D5, and right after that rat sets the knight on D8, watching every square. our hero captures the enemy pawn: the king leaps from D5 to E5.

From the dark, Rat pushes the king to F7, while our hero's king takes D5, leaving E5 behind. Rat answers by moving the pawn from A4 to A3.

our hero captures the enemy pawn: the king leaps from D5 to C4.

On B1, Rat promotes and gains a reinforcing bishop.

With a steady hand, our hero brings the king to B3, and right after that rat's king advances from F7 to G8. our hero captures the enemy pawn: the king leaps from B3 to A3.

Rat sets the knight on F7, watching every square, while without hurry or fear, our hero places the king on B2. From the dark, Rat pushes the king to G7.

our hero captures the enemy bishop: the king leaps from B2 to B1.

Rat answers by moving the king from G7 to G8, while our hero slides the pawn across the board, from A2 to A4. With dungeon cunning, Rat brings the knight to G5.

With a steady hand, our hero brings the pawn to A5; then rat's knight advances from G5 to F3. our hero advances the king from B1 to C1, and right after that rat sets the knight on E5, watching every square.

Without hurry or fear, our hero places the pawn on A6. From the dark, Rat pushes the knight to C4, while our hero's pawn takes A7, leaving A6 behind.

Rat answers by moving the knight from C4 to B6, and our hero slides the king across the board, from C1 to B2. With dungeon cunning, Rat brings the king to F7.

With a steady hand, our hero brings the king to C3, and right after that rat's king advances from F7 to E7. our hero advances the king from C3 to B4; then rat sets the knight on A8, watching every square.

Without hurry or fear, our hero places the king on C5. From the dark, Rat pushes the pawn to C6. our hero captures the enemy pawn: the king leaps from C5 to C6.

Rat answers by moving the king from E7 to E8, while our hero slides the king across the board, from C6 to B7. With dungeon cunning, Rat brings the king to D8.

our hero captures the enemy knight: the king leaps from B7 to A8.

Rat's king advances from D8 to C7. our hero advances the pawn from D2 to D4, and right after that rat sets the king on B6, watching every square.

Without hurry or fear, our hero places the pawn on D5. From the dark, Rat pushes the king to A6, while our hero's pawn takes D6, leaving D5 behind.

Rat answers by moving the king from A6 to B5, and our hero slides the pawn across the board, from D6 to D7. With dungeon cunning, Rat brings the king to C6.

our hero's pawn crowns on D8 and becomes a queen.

Rat's king advances from C6 to C5. Check: our hero tightens the net by bringing the queen to G5.

Rat sets the king on B6, watching every square, while without hurry or fear, our hero places the king on B8. From the dark, Rat pushes the king to A6.

our hero's pawn crowns on A8 and becomes a queen.

Rat answers by moving the king from A6 to B6. Check: our hero tightens the net by bringing the queen to A7.

With dungeon cunning, Rat brings the king to C6. our hero gives check with the queen on A6.

Rat's king advances from C6 to D7. our hero advances the king from B8 to B7, and right after that rat sets the king on E8, watching every square.

Without hurry or fear, our hero places the king on B6. From the dark, Rat pushes the king to F7, while our hero's king takes B5, leaving B6 behind.

Rat answers by moving the king from F7 to E8, and our hero slides the king across the board, from B5 to B4. With dungeon cunning, Rat brings the king to F8.

With a steady hand, our hero brings the queen to A7, and right after that rat's king advances from F8 to E8. And it is checkmate: our hero ends the game on G8.