Battle chronicle
A new legend is written: our hero challenges Goblin on floor 31.
our hero's pawn lands on D4 and defeats Goblin's rook!
Out of time, our hero loses to Goblin.
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The battle, move by move
our hero claims the enemy pawn by landing on E3.
From the dark, Goblin pushes the rook to D4. our hero captures the enemy rook: the pawn leaps from E3 to D4.
Goblin answers by moving the bishop from A7 to B8, while our hero slides the bishop across the board, from C1 to H6. With dungeon cunning, Goblin brings the knight to H5.
With a steady hand, our hero brings the knight to F3; then goblin's knight advances from E4 to D6. our hero advances the pawn from C2 to C3, and right after that goblin sets the knight on C4, watching every square.
Without hurry or fear, our hero places the pawn on B3. From the dark, Goblin pushes the knight to B2, while our hero's queen takes C2, leaving D1 behind.
Goblin's knight reaches D3 and threatens our hero's king.
our hero slides the king across the board, from E1 to D2; then with dungeon cunning, Goblin brings the knight to C1. our hero claims the enemy knight by landing on C1.
Goblin's bishop advances from B8 to A7. our hero captures the enemy pawn: the pawn leaps from B3 to A4.
Goblin sets the king on F7, watching every square. our hero claims the enemy bishop by landing on B5.
From the dark, Goblin pushes the pawn to C6, and our hero's knight takes A3, leaving B1 behind. Goblin answers by moving the king from F7 to G8.
our hero claims the enemy pawn by landing on C6.
With dungeon cunning, Goblin brings the bishop to B8. With a steady hand, our hero brings the pawn to E3; then goblin's rook advances from E6 to E4.
our hero advances the bishop from F1 to B5. Thanks to Stealth, our hero fools Goblin on the board.
Goblin sets the bishop on D6, watching every square. Without hurry or fear, our hero places the king on B2, while from the dark, Goblin pushes the knight to F6.
Out of time, our hero loses to Goblin.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 13 min 49 s
- Moves
- 40
- How it ended
- time out
- Captures (hero / opponent)
- 6 / 0
- Material captured (hero / opponent)
- 14 / 0
- First capture
- move 0
- Skills used
- 1
Floor 31 statistics
Against Goblin, heroes have won 75% of 20 finished games (15 wins, 3 losses, 2 draws). Average length: 45 moves. Average game time: 3 min 43 s. Most common ending: checkmate.
This game (40 moves) lasted longer than 45% of the games on this floor.