Battle chronicle

our hero draws pieces against Fallen Priest. The dungeon watches in silence.

our hero's pawn lands on A3 and defeats Fallen Priest's queen!

The duel ends in a draw: our hero and Fallen Priest withdraw.

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The battle, move by move

A clean strike: our hero's pawn topples the queen on A3.

Fallen Priest answers by moving the knight from E5 to G4, and right after that our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Fallen Priest brings the knight to H6.

A clean strike: our hero's pawn topples the rook on F5.

Fallen Priest's pawn advances from C4 to C3. From B1 to C3, our hero's knight swallows Fallen Priest's pawn.

Fallen Priest sets the bishop on B8, watching every square. A clean strike: our hero's knight topples the pawn on A4.

From the dark, Fallen Priest pushes the pawn to D4. From A4 to B6, our hero's knight swallows Fallen Priest's pawn.

Fallen Priest answers by moving the king from E8 to F8. Check: our hero tightens the net by bringing the knight to D7.

With dungeon cunning, Fallen Priest brings the king to G7. From D7 to B8, our hero's knight swallows Fallen Priest's bishop.

Fallen Priest's pawn advances from A5 to A4. A clean strike: our hero's bishop topples the pawn on F4.

Fallen Priest advances to F5 and claims our pawn.

Without hurry or fear, our hero places the queen on H5. From the dark, Fallen Priest pushes the knight to E3.

our hero gives check with the bishop on E5.

Fallen Priest answers by moving the king from G7 to G8. From H8, our hero's queen forces Fallen Priest to defend.

With dungeon cunning, Fallen Priest brings the king to F7. With a steady hand, our hero brings the knight to D7, while fallen Priest's king advances from F7 to G6.

our hero gives check with the bishop on D3.

Fallen Priest sets the knight on F5, watching every square. From G7, our hero's queen forces Fallen Priest to defend.

From the dark, Fallen Priest pushes the king to H5. Check: our hero tightens the net by bringing the queen to H7.

Fallen Priest answers by moving the knight from F5 to H6; then our hero slides the pawn across the board, from G2 to G3. With dungeon cunning, Fallen Priest brings the king to G4.

From H7 to H6, our hero's queen swallows Fallen Priest's knight.

Fallen Priest's pawn advances from C5 to C4. Check: our hero tightens the net by bringing the bishop to E2.

Fallen Priest sets the king on F5, watching every square. our hero gives check with the queen on F4.

From the dark, Fallen Priest pushes the king to G6; then long castle: our hero shifts the king to a new refuge. Fallen Priest answers by moving the pawn from D4 to D3.

From C2 to D3, our hero's pawn swallows Fallen Priest's pawn.

With dungeon cunning, Fallen Priest brings the pawn to C3. With a steady hand, our hero brings the pawn to D4, while fallen Priest's king advances from G6 to H7.

our hero advances the pawn from D4 to D5, and fallen Priest sets the king on G8, watching every square. Without hurry or fear, our hero places the pawn on D6.

Fallen Priest advances to D6 and claims our pawn.

From E5 to D6, our hero's bishop swallows Fallen Priest's pawn.

Fallen Priest answers by moving the pawn from C3 to C2. A clean strike: our hero's king topples the pawn on C2.

With dungeon cunning, Fallen Priest brings the king to H7. With a steady hand, our hero brings the queen to F6, and fallen Priest's king advances from H7 to G8.

our hero advances the bishop from D6 to F4, while fallen Priest sets the king on H7, watching every square. Without hurry or fear, our hero places the knight on E5.

From the dark, Fallen Priest pushes the king to G8; then our hero's rook takes D7, leaving D1 behind.

Draw. The dungeon keeps the names of our hero and Fallen Priest.