Battle chronicle

The duel begins: our hero against Geist on floor 13.

With an adventurer's precision, our hero takes the rival rook on E3.

Geist's edge closes the game: mate against our hero.

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The battle, move by move

our hero captures the enemy rook: the pawn leaps from D2 to E3.

From the dark, Geist pushes the king to D7, while our hero's rook takes H5, leaving H1 behind. Geist answers by moving the pawn from A7 to A6.

our hero captures the enemy pawn: the rook leaps from H5 to G5.

Geist's bishop reaches B4 and threatens our hero's king.

With a steady hand, our hero brings the king to F1, and right after that geist's knight advances from E7 to G6. our hero captures the enemy knight: the rook leaps from G5 to G6.

Geist gives check with the rook on A1.

Without hurry or fear, our hero places the king on F2. From the dark, Geist pushes the pawn to E4, and our hero's rook takes H6, leaving G6 behind.

Geist answers by moving the knight from A5 to B3, while our hero slides the pawn across the board, from G2 to G4. With dungeon cunning, Geist brings the pawn to C3.

With a steady hand, our hero brings the pawn to G5; then geist's rook advances from A1 to A3. our hero advances the king from F2 to E1.

Check from Geist: the pawn plants itself on C2.

Without hurry or fear, our hero places the king on F1. On C1, Geist promotes and gains a reinforcing queen.

our hero's king takes F2, leaving F1 behind. Geist answers by moving the bishop from D6 to B8, and our hero slides the pawn across the board, from G5 to G6.

With dungeon cunning, Geist brings the bishop to E5. With a steady hand, our hero brings the pawn to G7, and right after that geist's knight advances from B3 to D2.

our hero's pawn crowns on G8 and becomes a queen.

Geist's edge falls on F1 and it is mate against our hero.