Battle chronicle

The duel begins: our hero against Kobold on floor 32.

Kobold moves its queen from E4 to H7 and topples our hero's pawn!

Checkmate. Kobold defeats our hero on this floor.

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The battle, move by move

Without hurry or fear, our hero places the pawn on H4. From the dark, Kobold pushes the knight to B1, while our hero's king takes D1, leaving E1 behind.

Kobold answers by moving the pawn from F4 to F3, and our hero slides the pawn across the board, from H4 to H5. With dungeon cunning, Kobold brings the queen to E4.

With a steady hand, our hero brings the pawn to H6, and right after that kobold's king advances from E8 to D8. our hero advances the pawn from H6 to H7.

A cruel blow: Kobold's queen captures our hero's pawn on H7.

Without hurry or fear, our hero places the king on C1. From the dark, Kobold pushes the queen to E4, and our hero's king takes B2, leaving C1 behind.

our hero activates Backstab and silently removes a threat from Kobold.

Kobold answers by moving the pawn from F3 to F2, and right after that our hero slides the king across the board, from B2 to C1. Kobold's queen reaches C4 and threatens our hero's king.

With a steady hand, our hero brings the king to D2. Kobold's queen advances from C4 to B3, and right after that our hero advances the king from D2 to E2.

our hero activates Backstab and silently removes a threat from Kobold.

Kobold sets the king on E8, watching every square, while without hurry or fear, our hero places the king on D2. Kobold's queen reaches D5 and threatens our hero's king.

our hero's king takes E3, leaving D2 behind; then kobold answers by moving the pawn from D7 to D6. our hero slides the king across the board, from E3 to E2, and right after that with dungeon cunning, Kobold brings the king to D7.

With a steady hand, our hero brings the king to E3; then kobold's queen advances from D5 to D1. our hero advances the king from E3 to E4.

Mate. Kobold closes the net and our hero falls on E2.

Game details

Hero's colour
White
Time control
10+0
Actual duration
34 s
Moves
30
How it ended
checkmate
Captures (hero / opponent)
0 / 1
Material captured (hero / opponent)
0 / 1
First capture
move 5
Skills used
2

Floor 32 statistics

Against Kobold, heroes have won 36% of 33 finished games (12 wins, 21 losses, 0 draws). Average length: 28 moves. Average game time: 2 min 7 s. Most common ending: checkmate.

This game (30 moves) lasted longer than 61% of the games on this floor.

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