Battle chronicle
Benjamín A. draws pieces against Alpha Drake. The dungeon watches in silence.
Benjamín A. answers with fury: the pawn leaps from B3 to A4 and captures the enemy bishop.
In the end, Benjamín A. delivers checkmate and Alpha Drake flees the board.
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The battle, move by move
A clean strike: Benjamín A.'s knight topples the pawn on A3.
Thanks to Stealth, Benjamín A. fools Alpha Drake on the board.
Alpha Drake answers by moving the king from E8 to D8, and benjamín A. slides the pawn across the board, from B2 to B3. With dungeon cunning, Alpha Drake brings the pawn to D4.
A clean strike: Benjamín A.'s pawn topples the pawn on F3.
Alpha Drake advances to F3 and claims our pawn.
From G1 to F3, Benjamín A.'s knight swallows Alpha Drake's pawn.
Alpha Drake sets the king on C8, watching every square. A clean strike: Benjamín A.'s pawn topples the bishop on A4.
From the dark, Alpha Drake pushes the king to C7. From F3 to D4, Benjamín A.'s knight swallows Alpha Drake's pawn.
Alpha Drake answers by moving the pawn from D6 to D5, while benjamín A. slides the rook across the board, from A1 to B1. With dungeon cunning, Alpha Drake brings the king to B7, and with a steady hand, Benjamín A. brings the pawn to H4.
Alpha Drake's pawn advances from F6 to F5, while benjamín A. advances the pawn from E2 to E3. Alpha Drake sets the pawn on D6, watching every square.
Without hurry or fear, Benjamín A. places the queen on H5; then from the dark, Alpha Drake pushes the king to A8. Benjamín A.'s queen takes H6, leaving H5 behind, and right after that alpha Drake answers by moving the king from A8 to B8.
By taking the pawn on D6, Benjamín A. drives Alpha Drake into check.
With dungeon cunning, Alpha Drake brings the king to A7. A clean strike: Benjamín A.'s queen topples the pawn on D5.
Alpha Drake's pawn advances from B6 to B5. From D5 to B5, Benjamín A.'s queen swallows Alpha Drake's pawn.
Alpha Drake sets the king on A8, watching every square. A clean strike: Benjamín A.'s queen topples the pawn on F5.
From the dark, Alpha Drake pushes the king to A7. Mate. Benjamín A.'s queen on A5 leaves Alpha Drake with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 4 s
- Moves
- 31
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 11 / 1
- First capture
- move 0
- Skills used
- 1
Floor 88 statistics
Against Alpha Drake, heroes have won 14% of 36 finished games (5 wins, 29 losses, 2 draws). Average length: 25 moves. Average game time: 1 min 16 s. Most common ending: checkmate.
This game (31 moves) lasted longer than 78% of the games on this floor.