Battle chronicle
In the depths of Sewers, our hero faces Gelatin.
our hero answers with fury: the pawn leaps from F7 to G8 and captures the enemy queen.
In the end, our hero delivers checkmate and Gelatin flees the board.
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The battle, move by move
our hero's pawn takes G3, leaving G2 behind. Gelatin answers by moving the king from E8 to E7.
A clean strike: our hero's pawn topples the rook on F4.
With dungeon cunning, Gelatin brings the pawn to B5. With a steady hand, our hero brings the rook to D1, and gelatin's pawn advances from C5 to C4.
our hero advances the knight from G1 to F3, while gelatin sets the bishop on C5, watching every square. Without hurry or fear, our hero places the knight on E5.
From the dark, Gelatin pushes the bishop to D4. our hero gives check with the knight on G6.
In that instant, Backstab: one of Gelatin's pieces vanishes without a trace.
Gelatin answers by moving the king from E7 to E8, and our hero slides the knight across the board, from G6 to E5. Gelatin gives check with the bishop on C3.
With a steady hand, our hero brings the king to E2. Gelatin's pawn advances from G7 to G6. From E5 to G6, our hero's knight swallows Gelatin's pawn.
Gelatin sets the bishop on E1, watching every square. A clean strike: our hero's rook topples the bishop on E1.
From the dark, Gelatin pushes the knight to F6. Check: our hero tightens the net by bringing the king to F1.
Gelatin answers by moving the king from E8 to D8, while our hero slides the rook across the board, from E1 to D1. With dungeon cunning, Gelatin brings the king to C7, and with a steady hand, our hero brings the knight to E7.
Gelatin's pawn advances from B4 to B3. Check: our hero tightens the net by bringing the knight to D5.
Gelatin sets the king on D8, watching every square. Without hurry or fear, our hero places the knight on B6; then from the dark, Gelatin pushes the pawn to A3.
By taking the pawn on D7, our hero drives Gelatin into check.
Gelatin answers by moving the king from D8 to E8, and our hero slides the rook across the board, from D7 to D6. With dungeon cunning, Gelatin brings the pawn to B2.
A clean strike: our hero's rook topples the knight on F6.
Gelatin's pawn crowns on B1 and a hostile queen is born.
our hero advances the king from F1 to E2. Gelatin gives check with the queen on E4.
Without hurry or fear, our hero places the king on F2, and right after that from the dark, Gelatin pushes the pawn to A5. our hero's king takes G3, leaving F2 behind.
Check from Gelatin: the queen plants itself on D3.
our hero slides the king across the board, from G3 to G4. With dungeon cunning, Gelatin brings the queen to E3, and with a steady hand, our hero brings the knight to D5.
Gelatin's queen reaches E2 and threatens our hero's king.
our hero advances the king from G4 to F5, and right after that gelatin sets the pawn on A2, watching every square. From F6 to H6, our hero's rook swallows Gelatin's pawn.
From the dark, Gelatin pushes the pawn to C3. our hero's rook takes H1, leaving H6 behind. Gelatin's queen reaches D3 and threatens our hero's king.
our hero slides the king across the board, from F5 to E5. With dungeon cunning, Gelatin brings the queen to G6, while with a steady hand, our hero brings the pawn to F5.
Gelatin's queen advances from G6 to G8, and our hero advances the pawn from F5 to F6. Gelatin sets the pawn on C2, watching every square.
our hero gives check with the knight on C7.
From the dark, Gelatin pushes the king to F8. From E6, our hero's knight forces Gelatin to defend.
Gelatin answers by moving the king from F8 to E8. Check: our hero tightens the net by bringing the pawn to F7.
With dungeon cunning, Gelatin brings the king to D7. Promotion: on G8, our hero turns a pawn into a queen.
Gelatin's pawn crowns on C1 and a hostile rook is born.
A clean strike: our hero's rook topples the rook on C1.
Gelatin's pawn crowns on A1 and a hostile rook is born.
From C1 to A1, our hero's rook swallows Gelatin's rook.
From the dark, Gelatin pushes the king to C6. our hero's queen takes D8, leaving G8 behind, and right after that gelatin answers by moving the pawn from A5 to A4.
From D6, our hero's queen forces Gelatin to defend.
With dungeon cunning, Gelatin brings the king to B7. Check: our hero tightens the net by bringing the queen to C7.
Gelatin's king advances from B7 to A8, and our hero advances the knight from E6 to D4. Gelatin sets the pawn on A3, watching every square.
A clean strike: our hero's knight topples the pawn on B5.
From the dark, Gelatin pushes the pawn to A2. our hero delivers the final mate from A2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 22 s
- Moves
- 81
- How it ended
- checkmate
- Captures (hero / opponent)
- 11 / 0
- Material captured (hero / opponent)
- 35 / 0
- First capture
- move 1
- Skills used
- 1
Floor 7 statistics
Against Gelatin, heroes have won 47% of 295 finished games (140 wins, 67 losses, 88 draws). Average length: 55 moves. Average game time: 2 min 45 s. Most common ending: checkmate.
This game (81 moves) lasted longer than 82% of the games on this floor.