Battle chronicle
In the depths of Sewers, our hero faces Pit Spider.
Pit Spider advances its pawn to F5 and claims our rook.
Draw. The dungeon keeps the names of our hero and Pit Spider.
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The battle, move by move
Without hurry or fear, our hero places the rook on A3. From the dark, Pit Spider pushes the pawn to D6.
A clean strike: our hero's rook topples the pawn on B3.
Pit Spider answers by moving the bishop from B7 to D5. From B3 to H3, our hero's rook swallows Pit Spider's pawn.
With dungeon cunning, Pit Spider brings the bishop to B3. A clean strike: our hero's rook topples the bishop on B3.
Pit Spider's knight advances from A7 to B5. From B3 to B5, our hero's rook swallows Pit Spider's knight.
Pit Spider gives check with the rook on E6.
Without hurry or fear, our hero places the king on D2. From the dark, Pit Spider pushes the rook to C6. our hero gives check with the rook on B8.
Pit Spider answers by moving the king from E8 to D7; then our hero slides the rook across the board, from B8 to H8. With dungeon cunning, Pit Spider brings the rook to C8.
From H8 to H7, our hero's rook swallows Pit Spider's pawn.
Pit Spider's rook advances from E6 to E5. A clean strike: our hero's rook topples the pawn on F7.
Pit Spider sets the rook on F5, watching every square. From F7 to F5, our hero's rook swallows Pit Spider's rook.
Pit Spider moves the pawn from G6 to F5 and topples our hero's rook.
our hero's king takes E2, leaving D2 behind. Pit Spider answers by moving the rook from C8 to C7. From C1 to F4, our hero's bishop swallows Pit Spider's pawn.
With dungeon cunning, Pit Spider brings the rook to C4. With a steady hand, our hero brings the bishop to E3. Pit Spider gives check with the rook on C2.
our hero advances the bishop from E3 to D2. Pit Spider captures the bishop on D2 and puts our hero in check.
A clean strike: our hero's king topples the rook on D2.
From the dark, Pit Spider pushes the pawn to E6, and right after that our hero's pawn takes F3, leaving F2 behind. Pit Spider answers by moving the king from D7 to C6; then our hero slides the king across the board, from D2 to E3.
With dungeon cunning, Pit Spider brings the king to D7. With a steady hand, our hero brings the pawn to F4, and pit Spider's king advances from D7 to C7.
our hero advances the king from E3 to F3, while pit Spider sets the pawn on D5, watching every square. Without hurry or fear, our hero places the king on G3.
From the dark, Pit Spider pushes the king to D7; then our hero's king takes H4, leaving G3 behind. Pit Spider answers by moving the king from D7 to D6, and right after that our hero slides the king across the board, from H4 to H5.
With dungeon cunning, Pit Spider brings the king to C5. With a steady hand, our hero brings the king to G5, while pit Spider's king advances from C5 to D6.
our hero advances the king from G5 to F6, and pit Spider sets the pawn on D4, watching every square. Without hurry or fear, our hero places the king on F7.
From the dark, Pit Spider pushes the king to D7, and right after that our hero's king takes F6, leaving F7 behind. Pit Spider answers by moving the king from D7 to E8.
A clean strike: our hero's king topples the pawn on E6.
With dungeon cunning, Pit Spider brings the pawn to D3. From E6 to F5, our hero's king swallows Pit Spider's pawn.
Pit Spider's king advances from E8 to F7. our hero advances the king from F5 to E4, while pit Spider sets the king on G6, watching every square.
From E4 to D3, our hero's king swallows Pit Spider's pawn.
From the dark, Pit Spider pushes the king to F5; then our hero's king takes E3, leaving D3 behind. Pit Spider answers by moving the king from F5 to F6, and right after that our hero slides the king across the board, from E3 to E4.
With dungeon cunning, Pit Spider brings the king to E6. our hero gives check with the pawn on F5.
Pit Spider's king advances from E6 to D7. our hero advances the king from E4 to E5, and pit Spider sets the king on C6, watching every square.
Without hurry or fear, our hero places the pawn on F6. From the dark, Pit Spider pushes the king to C5, and right after that our hero's king takes E6, leaving E5 behind.
Pit Spider answers by moving the king from C5 to B4; then our hero slides the pawn across the board, from F6 to F7. With dungeon cunning, Pit Spider brings the king to C4.
With a steady hand, our hero brings the king to E7, and pit Spider's king advances from C4 to D4. Promotion: on F8, our hero turns a pawn into a queen.
Pit Spider sets the king on E3, watching every square, and right after that without hurry or fear, our hero places the queen on F6. From the dark, Pit Spider pushes the king to E2; then our hero's king takes E6, leaving E7 behind.
Pit Spider answers by moving the king from E2 to E1, and right after that our hero slides the queen across the board, from F6 to F5. With dungeon cunning, Pit Spider brings the king to E2.
With a steady hand, our hero brings the king to E5, while pit Spider's king advances from E2 to E1. our hero advances the queen from F5 to F4, and pit Spider sets the king on E2, watching every square.
Without hurry or fear, our hero places the king on E4. From the dark, Pit Spider pushes the king to D1. From F3, our hero's queen forces Pit Spider to defend.
Pit Spider answers by moving the king from D1 to E1; then our hero slides the queen across the board, from F3 to D3. With dungeon cunning, Pit Spider brings the king to F2.
our hero gives check with the queen on E3.
Pit Spider's king advances from F2 to G2. our hero advances the king from E4 to F4, while pit Spider sets the king on H2, watching every square.
Without hurry or fear, our hero places the queen on F3. From the dark, Pit Spider pushes the king to G1; then our hero's king takes G3, leaving F4 behind.
Neither our hero nor Pit Spider claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 25 s
- Moves
- 103
- How it ended
- stalemate
- Captures (hero / opponent)
- 12 / 2
- Material captured (hero / opponent)
- 24 / 8
- First capture
- move 1
Floor 9 statistics
Against Pit Spider, heroes have won 45% of 186 finished games (84 wins, 56 losses, 46 draws). Average length: 46 moves. Average game time: 2 min 2 s. Most common ending: checkmate.
This game (103 moves) lasted longer than 96% of the games on this floor.