战斗编年史

新的传说正在书写:Benjamín A. 在第 56 层向 召唤师 发起挑战。

一记狠手:召唤师 的 后 在 E3 处吃掉了 Benjamín A. 的 象。

Benjamín A. 倒在 召唤师 的将死之下。地牢从不宽恕。

加载中…

逐着之战

Benjamín A.落子C3,夺下敌方兵.

凭地牢之狡,召唤师将后移至F4. 稳如磐石,Benjamín A.将马移至E2.

召唤师将军:后扎根于F2.

Benjamín A.将王从E1推进至D1,随即召唤师将象置于E7,紧盯每一格. Benjamín A.吃掉敌方兵:象从C1跃至E3.

一记狠手:召唤师的后在E3吃掉Benjamín A.的象.

Benjamín A.的王占据E1,弃D1于后. 召唤师将军:象扎根于B4.

Benjamín A.令王滑过棋盘,从E1至F1;继而凭地牢之狡,召唤师将兵移至B5. 稳如磐石,Benjamín A.将马移至C1.

召唤师的锋芒落于F2,Benjamín A.遭将死.

Game details

Hero's colour
White
Time control
10+0
Actual duration
53 s
Moves
14
How it ended
checkmate
Captures (hero / opponent)
2 / 1
Material captured (hero / opponent)
2 / 3
First capture
move 0

Floor 56 statistics

Against 召唤师, heroes have won 15% of 20 finished games (3 wins, 16 losses, 1 draws). Average length: 22 moves. Average game time: 2 min 18 s. Most common ending: checkmate.

This game (14 moves) lasted longer than 60% of the games on this floor.

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