战斗编年史

新的传说正在书写:Nicolas C. 在第 16 层向 食尸鬼 发起挑战。

冒险者般精准的一击,Nicolas C. 在 H5 处拿下对手的 后。

食尸鬼 倒在 Nicolas C. 的将死之下。传说愈发壮大。

加载中…

逐着之战

Nicolas C.落子H5,夺下敌方后.

食尸鬼将车置于A6,紧盯每一格,且不疾不惧,Nicolas C.将象落子于H3. 自暗处,食尸鬼将兵推至C5,而nicolas C.的车占据F1,弃H1于后.

食尸鬼回应,将王从E8移至D8. Nicolas C.吃掉敌方马:后从H5跃至F7.

凭地牢之狡,食尸鬼将马移至C6. 自F8,Nicolas C.的后迫使食尸鬼防守.

食尸鬼的王从D8推进至C7. Nicolas C.将象从C1推进至F4;继而食尸鬼将马置于B4,紧盯每一格.

Nicolas C.在D6吃掉兵,并将食尸鬼置于将军.

自暗处,食尸鬼将王推至C8. 将死。Nicolas C.的后在C7,食尸鬼无路可逃.

Game details

Hero's colour
White
Time control
10+0
Actual duration
35 s
Moves
15
How it ended
checkmate
Captures (hero / opponent)
3 / 0
Material captured (hero / opponent)
13 / 0
First capture
move 0

Floor 16 statistics

Against 食尸鬼, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.

This game (15 moves) lasted longer than 17% of the games on this floor.

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