战斗编年史

在 墓穴 的深处,我们的英雄 直面 行走的坟墓。

行走的坟墓 将 后 推进至 E2,夺走了我方的 马。

行走的坟墓 的锋芒终结对局:我们的英雄 遭将死。

加载中…

逐着之战

从H1至H6,我们的英雄的车吞没行走的坟墓的兵.

行走的坟墓将后置于C6,紧盯每一格. 干净利落的一击:我们的英雄的兵在D3击倒兵.

行走的坟墓以后在E6将军.

我们的英雄的马占据E2,弃G1于后. 行走的坟墓回应,将后从E6移至E5;继而我们的英雄令兵滑过棋盘,从G2至G3.

凭地牢之狡,行走的坟墓将象移至A6. 稳如磐石,我们的英雄将象移至G2,且行走的坟墓的后从E5推进至E7.

我们的英雄将后从D1推进至A4. 行走的坟墓的锋芒落于E2,我们的英雄遭将死.

Game details

Hero's colour
White
Time control
10+0
Actual duration
29 s
Moves
12
How it ended
checkmate
Captures (hero / opponent)
2 / 1
Material captured (hero / opponent)
2 / 3
First capture
move 0

Floor 14 statistics

Against 行走的坟墓, heroes have won 50% of 191 finished games (95 wins, 74 losses, 22 draws). Average length: 37 moves. Average game time: 1 min 50 s. Most common ending: checkmate.

This game (12 moves) lasted longer than 23% of the games on this floor.

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