战斗编年史

在 墓穴 的深处,Daniel C. 直面 幽灵。

Daniel C. 怒而反击:后 从 D1 跃至 A1,吃掉了敌方的 车。

最终,Daniel C. 将死 幽灵,后者仓皇逃离棋盘。

加载中…

逐着之战

从D2至E3,Daniel C.的兵吞没幽灵的车.

幽灵以象在B4将军.

Daniel C.将象从C1推进至D2,而幽灵将马置于C6,紧盯每一格. 从D2至B4,Daniel C.的象吞没幽灵的象.

Daniel C.以隐身笼罩一枚棋子;幽灵穿格而过,浑然不觉.

幽灵将军:兵扎根于F2.

Daniel C.的王占据D2,弃E1于后,随即幽灵回应,将马从E7移至G6. 从G1至H3,Daniel C.的马吞没幽灵的兵.

幽灵将车从A4移至A1,击倒Daniel C.的车.

干净利落的一击:Daniel C.的后在A1击倒车.

幽灵的象从D6推进至C7. 从H2至G3,Daniel C.的兵吞没幽灵的兵.

幽灵将象置于B8,紧盯每一格. 干净利落的一击:Daniel C.的马在F2击倒兵.

自暗处,幽灵将象推至C7.

将死!Daniel C. 击倒 幽灵,宣告胜利。

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 3 s
Moves
57
How it ended
checkmate
Captures (hero / opponent)
6 / 1
Material captured (hero / opponent)
16 / 5
First capture
move 0
Skills used
1

Floor 13 statistics

Against 幽灵, heroes have won 44% of 238 finished games (104 wins, 93 losses, 41 draws). Average length: 39 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (57 moves) lasted longer than 74% of the games on this floor.

More from floor 13