战斗编年史

决斗开始:Alberto C. 与 骷髅 在第 11 层交锋。

Alberto C. 的 兵 落在 F4,击败了 骷髅 的 车!

将死!Alberto C. 击倒 骷髅,宣告胜利。

加载中…

逐着之战

Alberto C.吃掉敌方兵:兵从A2跃至B3.

骷髅回应,将兵从F6移至F5. Alberto C.落子A4,夺下敌方兵.

凭地牢之狡,骷髅将象移至F4. 稳如磐石,Alberto C.将兵移至E3;继而骷髅的象从F4推进至D6.

Alberto C.将兵从F2推进至F4. 暗影之中,背刺。骷髅在Alberto C.的利刃下失去一枚棋子.

骷髅将兵置于B3,紧盯每一格. Alberto C.吃掉敌方兵:兵从C2跃至B3.

自暗处,骷髅将车推至G4. Alberto C.的兵占据H3,弃H2于后,且骷髅回应,将象从D6移至E5.

Alberto C.吃掉敌方象:兵从F4跃至E5.

凭地牢之狡,骷髅将车移至F4,随即稳如磐石,Alberto C.将兵移至G3. 骷髅的车落于E5,从Alberto C.手中撕走兵.

Alberto C.吃掉敌方车:兵从G3跃至F4.

骷髅将马置于B4,紧盯每一格. Alberto C.落子E5,夺下敌方车.

骷髅的马落于A4,从Alberto C.手中撕走兵.

Alberto C.吃掉敌方马:兵从B3跃至A4.

骷髅回应,将王从E8移至E7,随即alberto C.令后滑过棋盘,从D1至G4. 凭地牢之狡,骷髅将王移至D8.

Alberto C.吃掉敌方兵:后从G4跃至G7.

骷髅的马抵达C2,威胁Alberto C.的王.

Alberto C.将王从E1推进至D1,且骷髅将王置于C8,紧盯每一格. Alberto C.吃掉敌方马:王从D1跃至C2.

自暗处,骷髅将兵推至C4. Alberto C.的车占据A3,弃A1于后,且骷髅回应,将王从C8移至D8.

Alberto C.令车滑过棋盘,从A3至C3. 凭地牢之狡,骷髅将王移至E8. Alberto C.落子C4,夺下敌方兵.

骷髅的兵从C6推进至C5. Alberto C.吃掉敌方兵:车从C4跃至C5.

骷髅将王置于D8,紧盯每一格. Alberto C.落子A5,夺下敌方兵.

自暗处,骷髅将王推至E8. 将死。Alberto C.的车在A8,骷髅无路可逃.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 13 s
Moves
41
How it ended
checkmate
Captures (hero / opponent)
12 / 2
Material captured (hero / opponent)
26 / 2
First capture
move 0
Skills used
1

Floor 11 statistics

Against 骷髅, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (41 moves) lasted longer than 54% of the games on this floor.

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