战斗编年史
我们的英雄 摆开棋子,迎战 使魔。地牢在沉默中注视。
我们的英雄 怒而反击:兵 从 B2 跃至 C3,吃掉了敌方的 车。
将死。使魔 在此层击败了 我们的英雄。
加载中…
逐着之战
干净利落的一击:我们的英雄的兵在C3击倒车.
凭隐身,我们的英雄在棋盘上愚弄使魔.
使魔的兵从E4推进至E3. 从F2至E3,我们的英雄的兵吞没使魔的兵.
使魔的锋芒落于H4,我们的英雄遭将死.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 10 s
- Moves
- 4
- How it ended
- checkmate
- Captures (hero / opponent)
- 2 / 0
- Material captured (hero / opponent)
- 6 / 0
- First capture
- move 0
- Skills used
- 1
Floor 51 statistics
Against 使魔, heroes have won 53% of 15 finished games (8 wins, 4 losses, 3 draws). Average length: 31 moves. Average game time: 3 min 16 s. Most common ending: checkmate.
This game (4 moves) lasted longer than 7% of the games on this floor.