战斗编年史

我们的英雄 摆开棋子,迎战 使魔。地牢在沉默中注视。

我们的英雄 怒而反击:兵 从 B2 跃至 C3,吃掉了敌方的 车。

将死。使魔 在此层击败了 我们的英雄。

加载中…

逐着之战

干净利落的一击:我们的英雄的兵在C3击倒车.

凭隐身,我们的英雄在棋盘上愚弄使魔.

使魔的兵从E4推进至E3. 从F2至E3,我们的英雄的兵吞没使魔的兵.

使魔的锋芒落于H4,我们的英雄遭将死.

Game details

Hero's colour
White
Time control
10+0
Actual duration
10 s
Moves
4
How it ended
checkmate
Captures (hero / opponent)
2 / 0
Material captured (hero / opponent)
6 / 0
First capture
move 0
Skills used
1

Floor 51 statistics

Against 使魔, heroes have won 53% of 15 finished games (8 wins, 4 losses, 3 draws). Average length: 31 moves. Average game time: 3 min 16 s. Most common ending: checkmate.

This game (4 moves) lasted longer than 7% of the games on this floor.

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