战斗编年史
新的传说正在书写:Alberto C. 在第 11 层向 骷髅 发起挑战。
Alberto C. 怒而反击:王 从 E2 跃至 E1,吃掉了敌方的 车。
将死。骷髅 在此层击败了 Alberto C.。
加载中…
逐着之战
Alberto C.将兵从E2推进至E3,随即骷髅将兵置于C4,紧盯每一格. 不疾不惧,Alberto C.将马落子于F3.
自暗处,骷髅将兵推至A3,而alberto C.的马占据D4,弃F3于后. 骷髅回应,将车从E6移至E5.
Alberto C.吃掉敌方兵:马从D4跃至C6.
凭地牢之狡,骷髅将车移至G5. Alberto C.落子A5,夺下敌方兵.
骷髅的车落于A5,从Alberto C.手中撕走马.
Alberto C.吃掉敌方兵:兵从B2跃至A3.
一记狠手:骷髅的车在A3吃掉Alberto C.的兵.
不疾不惧,Alberto C.将后落子于D4. 自暗处,骷髅将象推至D8. 将军:Alberto C.将后移至E4,收紧罗网.
骷髅回应,将车从G5移至E5. Alberto C.以后在C6将军.
凭地牢之狡,骷髅将王移至F7. 自D7,Alberto C.的后迫使骷髅防守.
骷髅的象从D8推进至E7. Alberto C.将后从D7推进至C6. 骷髅的车抵达A1,威胁Alberto C.的王.
不疾不惧,Alberto C.将王落子于D2. 骷髅将军:兵扎根于C3.
Alberto C.的王占据E2,弃D2于后. 骷髅回应,将兵从B3移至B2. Alberto C.吃掉敌方马:后从C6跃至B6.
骷髅的车抵达E1,威胁Alberto C.的王.
Alberto C.落子E1,夺下敌方车.
于B1,骷髅升变,获得增援后.
Alberto C.将王从E1推进至E2;继而骷髅将兵置于C2,紧盯每一格. Alberto C.落子A6,夺下敌方马.
骷髅的锋芒落于D1,Alberto C.遭将死.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 32 s
- Moves
- 34
- How it ended
- checkmate
- Captures (hero / opponent)
- 6 / 2
- Material captured (hero / opponent)
- 14 / 4
- First capture
- move 3
Floor 11 statistics
Against 骷髅, heroes have won 52% of 345 finished games (180 wins, 108 losses, 57 draws). Average length: 40 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (34 moves) lasted longer than 42% of the games on this floor.