战斗编年史
新的传说正在书写:我们的英雄 在第 16 层向 食尸鬼 发起挑战。
在地牢的注视下,双方鏖战 35 步。
最终,我们的英雄 将死 食尸鬼,后者仓皇逃离棋盘。
加载中…
逐着之战
不疾不惧,我们的英雄将马落子于F3. 自暗处,食尸鬼将兵推至C5,且我们的英雄的后占据C2,弃D1于后.
隐身。我们的英雄的陷阱令食尸鬼陷入困惑.
食尸鬼回应,将兵从B5移至B4.
将死!我们的英雄 击倒 食尸鬼,宣告胜利。
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 46 s
- Moves
- 35
- How it ended
- checkmate
- Captures (hero / opponent)
- 0 / 0
- Material captured (hero / opponent)
- 0 / 0
- Skills used
- 1
Floor 16 statistics
Against 食尸鬼, heroes have won 51% of 98 finished games (50 wins, 36 losses, 12 draws). Average length: 41 moves. Average game time: 2 min 16 s. Most common ending: checkmate.
This game (35 moves) lasted longer than 43% of the games on this floor.